Booty’s promotion to head of Xbox Game Studios (then Microsoft Studios) in 2018 gave him the daunting task of bringing first-party efforts at Xbox up to speed with Sony Interactive Entertainment’s output of PlayStation exclusives. Nine studios later, Xbox has the teams it needs to grow the brand beyond its tentpole “Halo” and “Gears of War” franchises and deliver a steady line of exclusives from first and second-party developers like “Wasteland 3” and “Tell Me Why,” which both released in...
Microsoft
Matt
Booty
VP, Xbox Game Studios
Booty’s promotion to head of Xbox Game Studios (then Microsoft Studios) in 2018 gave him the daunting task of bringing first-party efforts at Xbox up to speed with Sony Interactive Entertainment’s output of PlayStation exclusives. Nine studios later, Xbox has the teams it needs to grow the brand beyond its tentpole “Halo” and “Gears of War” franchises and deliver a steady line of exclusives from first and second-party developers like “Wasteland 3” and “Tell Me Why,” which both released in August 2020. But the lead-up to the launch of the next console generation was not without its twists, as Microsoft acquired Bethesda Softworks parent ZeniMax Media in September, providing Xbox further firepower for potential exclusives and additional franchise titles like “The Elder Scrolls” and “Fallout” to populate Xbox Game Pass’s catalog.