Pitting online players against one another on a spacecraft as so-called “imposters” seek to pick off the crew over several rounds, “Among Us” from Bromander and fellow InnerSloth cofounder Forest Willard first launched on mobile and PC in 2018 but achieved global recognition in 2020, jumping from 2 million daily active users in August of that year to 75 million by the end of September. “Among Us” kicked off 2021 with 300 million monthly players, many still distancing socially and...
InnerSloth
Marcus
Bromander
Cofounder
Pitting online players against one another on a spacecraft as so-called “imposters” seek to pick off the crew over several rounds, “Among Us” from Bromander and fellow InnerSloth cofounder Forest Willard first launched on mobile and PC in 2018 but achieved global recognition in 2020, jumping from 2 million daily active users in August of that year to 75 million by the end of September. “Among Us” kicked off 2021 with 300 million monthly players, many still distancing socially and using the game to have fun with friends during the pandemic. Maintained by a small team, their game has accrued an envious amount of attention, with Snapchat partnering with mobile game maker Zynga in September 2021 to develop its own vampire-themed clone.