Jade Raymond

Electronic Arts' Motive Studios



After the closure of EA’s Visceral Games in 2017, developers of the Amy Hennig–led “Star Wars” project were out of work, and Raymond stepped in, dogged about reviving the seemingly abandoned game and renewing hope for fans. She had been with EA since leaving Montreal-based Ubisoft in 2015 and opened EA Motive Studios in Vancouver specifically to oversee the new “Star Wars” title. She had cemented her status as a gaming powerhouse by exec-producing blockbuster Ubisoft franchises “Assassin’s Creed,” “Watch Dogs” and “Tom Clancy’s Splinter Cell: Blacklist.” In October, it was announced Raymond would be leaving EA, which had once been known for entertainment and sports licenses. No reason was given, though it’s surely anything but game over for this player.


  • Electronic Arts' Motive Studios
  • Assassin's Creed
  • Watch Dogs


  • Marianopolis College (Canada)
  • McGill University (Canada)

Variety Honors

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Motive Studio Founder Jade Raymond Leaves EA

Motive Studio Founder Jade Raymond Leaves EA

Jade Raymond, who joined Electronic Arts in 2015 where she founded Montreal-based Motive Studios, has left the company, Electronic Arts tells Variety.Samantha Ryan, senior vice president of mobile, Maxis and Bioware, will now also oversee Motive Studios.“EA Studios is focused on bringing more creative new games and content to players," according to the statement sent to Variety. "Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio...


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