×
You will be redirected back to your article in seconds

Daniel Burman, Ran Tellem, Javier Olivares, Set for Mediapro Master’s Degree (EXCLUSIVE)

MADRID — Ran Tellem (“Homeland,” “The Paradise”), Daniel Burman (“Lost Embrace,” “Edha”) and Javier Olivares (“The Department of Time,” “Isabel”) will tutor or lecture at this year’s first Master’s Degree in Creative Writing and Screenplays, launched by Spain’s Mediapro Group and Madrid’s Complutense University.

Steered by one of Europe’s biggest international fiction creation forces with offices in 35 countries around the world, the initiative will be echoed in one form or another by many of the most forward-looking companies in a new high-end drama series age. That’s because it gives a longterm structural answer to the era’s greatest challenge: Accessing extraordinary writing talent.

Olivares, Tellem and Burman, all of whom hold positions at the Mediapro Group, will be joined by other key showrunners and writers such as Ivan Escobar (“Vis-a-vis,” “Kamikaze”) and Javier Calvo and Javier Ambrosia (“La Llamada,” “Paquita Salas”) which have helped establish Spain as one of the major international production hubs for high-end drama series productions watched over the globe.

Launching its first course over 2019-20, Mediapro’s Master’s Degree will be divided into three areas – TV, cinema, digital. Students will be able to benefit from internships at Mediapro’s 20-plus productions unspooling over the world.

“Mediapro is looking for story creators and tellers which know how to trap spectators from the pilot to final episode in TV and in cinema, and via new digital windows and formats,” Mediapro said in a press statement Thursday.

It added: “The aim is to create a new generation of storytellers which can take Spanish fiction to all the world via Mediapro’s 53 offices in 35 countries.”

The Master’s Degree picks up on an historic initiative launched by Globomedia, now part of the Mediapro Group, which for 13 years ran a Screenplay Master’s Degree at Madrid’s King Juan Carlos University.

“As a group which is committed to talent and people, we’re delighted to be able to contribute to the training of new creative talent, placing at their disposal our experience and our productions,” said Laura Fernandez Espeso, Mediapro head of international content, who has spearheaded the Master’s Degree project.

The initiative comes at a propitious time, she argued: “Fiction is experiencing its best moment. Never have more projects of such quality been produced. But for those levels to be maintained, we have the ensure the best of education for new creators.”

“The content industry is all about telling stories that impact and grab viewers around the world, and I feel very proud to be able to help and form young writers. It is necessary to give opportunities to new talent with fresh ideas and help them become the writers of the upcoming drama hits,” said Tellem, Mediapro head of international content development.

Launched in 1994, and making its reputation producing films by Woody Allen (“Midnight in Paris”), Roman Polanski (“Carnage”), Isabel Coixet (“The Secret Life of Words”) and Fernando León (“Mondays in the Sun”), Mediapro has moved forcefully into high-end drama series production this decade.  Its series and film production partners take in Netflix (“Edha,” “Bomb Scared”), Amazon Prime Video (“Six Dreams,” “All or Nothing: Manchester City”), DirecTV Latin America (“Todo por el juego”), Fox Networks Group (“Vis-a vis”), TNT Spain (“Vota Juan”) and Viacom Intl. Media Networks Americas (“Noobees”).

The Mediapro Group’s contents division is currently partnering with HBO (“The New Pope”), Finnish public broadcaster YLE (“The Paradise”), Turner Latin America (a strategic alliance) and Disney Media Distribution Latin America (“Cazadores de Milagros”). Mediapro announced separate production deals with Vice Studios Latam and Pol-ka Producciones at October’s Mipcom market.

More Digital

  • Google Stadia is a Net Neutrality

    Google Stadia is a Net Neutrality Nightmare

    At the Game Developers Conference (GDC) this year, Google announced that it has taken up the long and ever-lengthening dream of the video game streaming service. Meant to replace the hefty, pricey, altogether confounding experience of buying and using various gaming hardware, Google Stadia will run video games on Google’s own hardware in a server [...]

  • crunchyroll logo

    Crunchyroll Raises Subscription Price to $7.99

    AT&T-owned anime subscription video service Crunchyroll is raising its monthly subscription price from $6.95 to $7.99 a month, it announced in an email to members Friday. It’s the service’s first price increase ever, according to a spokesperson. The new pricing will go into effect on May 1 for new subscribers, while existing members will see [...]

  • StyleHaul

    StyleHaul Shuts Down U.S. Operations, Lays Off About 65 Employees

    The axe is falling on StyleHaul: The fashion, beauty and lifestyle digital media and marketing company owned by RTL Group is shuttering U.S. operations, resulting the layoff of around 65 employees. StyleHaul offices in L.A., with about 55 employees, and in New York City, with around 10 staffers, are closing. RTL said StyleHaul’s U.K. operations, [...]

  • Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown, a leading platform for letting music fans know about upcoming concerts by their favorite artists, has acquired Hypebot, a news site publishing stories about the music industry and technology, and its sister site MusicThinkTank. “I’m proud to share that Hypebot and MusicThinkTank have been acquired by Bandsintown,” wrote Bruce Houghton, the founder of the [...]

  • Vertigo Games Believes ‘Location-Based Virtual Reality’

    Vertigo Games Believes ‘Location-Based Virtual Reality’ Is Future of VR

    As virtual reality becomes more and more available, many developers are looking for new frontiers to expand the experiences offered by the tech. For Netherlands-based Vertigo Games, that next frontier is what they call “location-based virtual reality.” It’s essentially high-quality VR experiences where players aren’t tethered to a PC or even to the confines of [...]

  • GDC 2019: Google's Play For Gaming

    GDC 2019: Google's Play for Gaming Ubiquity, Rise of Ray Tracing, Store Wars

    The Game Developers Conference finished up Friday evening, wrapping one of the most exciting GDCs in recent memory with Google’s splashy entrance into AAA video gaming, the emergence of real-time ray tracing as a compelling technology for film, TV, and games, and the growing war between two global estore powerhouses: Valve’s Steam and the Epic [...]

More From Our Brands

Access exclusive content