‘The Walking Dead’ VR Game Lets You Fight Zombies, Humans in New Orleans: Watch the Trailer

Skydance Interactive is gearing up for the launch of its long-awaited “Walking Dead” virtual reality (VR) game, which it has built in partnership with Skybound Entertainment: The company shared a first trailer for “The Walking Dead: Saints & Sinners” Wednesday, and also began to show off parts of the game to media and industry insiders in recent days.

The Walking Dead: Saints & Sinners” plays in New Orleans 3 years after the outbreak. Taking place in the “Walking Dead” universe, the game explores a separate story line, albeit one that occasionally overlaps with the stories explored in both the comics and the TV show. Players have to navigate a city that isn’t just overrun by zombies, but also contested by two separate factions of surviving humans.

The Walking Dead VR

The game offers more than 15 hours of gameplay, and a wide open world for players to explore. There are 20 main missions, but you could spend a lot more time in its world, if it wasn’t for those bells: Every so often, one of the factions rings the bells of their headquarter tower, luring out the zombies, and forcing you to move along to prevent certain death.

However, “Saints & Sinners” creative director Adam Grantham told Variety that players would only spend around a third of their time on actual combat. The rest of the time is reserved for the game’s storyline, for explorations of the city, and for crafting new weapons from found objects — as important skill after the breakdown of civilization, as any “Walking Dead” fan knows.

Walking Dead VR

The constant back and forth between action-filled combat scenes, moments of quiet exploration and dialogue with dubious characters mimics the pacing and structure of the TV show. It also contributes to a general sense of unease, as a recent half-hour demo given to Variety revealed — you just never really trust the quiet, and expect zombies behind every corner. “Obviously, we want people to feel uncomfortable, because it’s ‘The Walking Dead’,” said the game’s art director Jake Geiger.

Skydance is set to release “The Walking Dead: Saints & Sinners” on January 23 of next year. The studio hasn’t disclosed which platforms the game will debut on, but the company used Facebook’s Oculus Rift S headset for its press demos, all but assuring that it will be available on the device.

And while the combat was harrowing, the real challenge was to figure out which humans to trust, and which ones to confront. Said Grantham: “You’ll learn a bit about yourself playing this game.”

Popular on Variety

More Digital

  • YouTube Originals A Heist With Markiplier

    YouTube's First Interactive Special Stars Markiplier and Has 31 Possible Endings

    YouTube is diving into interactive entertainment with a new special featuring popular gaming creator Markiplier as a black-clad super-criminal who tries to steal a priceless artifact from the world’s most secure museum. Along the lines of Netflix’s “Black Mirror: Bandersnatch,” viewers will control the outcome of the interactive movie, “A Heist With Markiplier.” The first-person [...]

  • Euphoria HBO

    'It's an Explosion': Inside the Rising Costs of Making a Scripted TV Series

    When Apple TV plus launches on Nov. 1, it will do so with what’s arguably the most expensive new-series lineup in TV history. Among the streamer’s initial offerings are the drama “The Morning Show,” bearing a price tag believed to be more than $15 million an episode, and the dystopian sci-fi series “See,” which is [...]

  • Erika Nardini - Barstool Sports

    Listen: Barstool Sports CEO Learns From Digital Media's Past Mistakes

    Long before she became CEO of Barstool Sports, Erika Nardini had a front-row seat to the early days of the internet advertising world and she has no intention of repeating its errors. Over a career that saw stops at AOL, Microsoft, Yahoo and Demand Media, she watched as the digital powerhouses of yesteryear cluttered the [...]

  • Dany Garcia

    Dany Garcia Invests in Privacy-Focused Social Media Service MeWe

    Dany Garcia, CEO of Seven Bucks Productions and founder, CEO and chairwoman of the Garcia Companies and TGC Management, has taken a minority investment in MeWe, a startup that positions itself as a social network rival to Facebook — but one that gives users full control over their own data and privacy. Garcia co-founded Seven [...]

  • Meg Whitman and Jeffrey Katzenberg Quibi

    Quibi Says It Has Sold Out $150 Million First-Year Ad Inventory

    Nearly six months before Quibi is slated to hit the market, a cluster of large advertisers has committed millions in ad spending to the ambitious — and untested — premium mobile-video brainchild of Jeffrey Katzenberg. Quibi announced that it has sold out its $150 million advertising inventory for the first year. The startup’s category-exclusive ad partners [...]

  • Mackenzie Davis Terminator Dark Fate

    ‘Terminator: Dark Fate’ Tops Studios’ TV Ad Spending

    In this week’s edition of the Variety Movie Commercial Tracker, powered by the always-on TV ad measurement and attribution company iSpot.tv, Paramount Pictures claims the top spot in spending with “Terminator: Dark Fate.” Ads placed for the sci-fi action film had an estimated media value of $6.81 million through Sunday for 796 national ad airings [...]

More From Our Brands

Access exclusive content