You will be redirected back to your article in seconds

Nintendo Switch Software Attach Rate Higher Than the Wii’s

The Nintendo Switch’s software attach rate is higher than the Wii’s, and it’s seen a significant rise in sales per hardware unit year by year, Nintendo reported on Thursday.

Cumulative sales per hardware unit for the Nintendo Switch reached 55,000 yen in its third fiscal year. The Nintendo Wii reached 42,100 yen in its third fiscal year, for comparison. Those figures include hardware and software sales, sales of accessories like Joy-Con controllers and the Nintendo Switch Pro Controller, sales of titles from other software publishers physically manufactured by Nintendo on commission, add-on content sold digitally, and Nintendo Switch Online revenue.

Nintendo is basing its claims off of a different metric than the one traditionally used by video game publishers. Conventionally, they calculate the attach rate of software per unit of hardware by dividing the number of software units sold by the number of hardware units sold. But, Nintendo said that method no longer adequately reflects the state of its business because of the rapid growth of digital sales, which includes indie titles with differing price points and add-on content that can’t be counted with the number of software units sold.

So, Nintendo is now basing its software attach rate on “sales per hardware unit,” which is the overall sales for the platform divided by sales of the hardware itself. “Note that this is calculated based on sales recognized by the company, and it differs from individual consumer spending,” the company said.

“A straightforward comparison is difficult due to the original prices and bundle specifications of Nintendo Switch and Wii hardware being different,” it said. “That said, you can see that Nintendo Switch has seen a significant rise in sales per hardware unit year by year, and sales are higher than for Wii.”

Nintendo reported it sold about 2.5 million Switch consoles in the fourth fiscal quarter, which ended in March. That brings the total number of systems sold for the fiscal year to just under 17 million. The company has sold an estimated 34.74 million Switch units since its release in March 2017, surpassing the Nintendo 64’s lifetime sales but making up only about a third of the Wii’s lifetime sales.

Popular on Variety

More Gaming

  • Apple Arcade

    Apple Officially Launches Apple Arcade Game Subscription Service

    Apple officially cut the ribbon for its new game subscription service Thursday: Priced $4.99 per month, Apple Arcade offers unlimited access to over 100 exclusive games. Apple Arcade was released alongside iOS 13, the latest version of Apple’s mobile operating system. Some of the titles available through the subscription package include “Lego Brawls” from Lego [...]

  • Venn co-founders

    VENN Raises $17 Million to Launch a Cheddar-like TV Network for Gaming

    Video game industry veterans Ariel Horn and Ben Kusin have raised a massive $17 million seed funding round to launch a new gaming-focused TV network called VENN. Short for Video Game Entertainment and News Network, VENN wants to mix esports with Twitch-style video game streaming and other gaming-related entertainment content when it launches in 2020. [...]

  • JoJo Siwa'The Angry Birds Movie 2'

    Nickelodeon Star JoJo Siwa Gets Her Own Dance-Tour Mobile Game (EXCLUSIVE)

    Fans of JoJo Siwa will be able to join the teen influencer’s dance squad on stage — virtually — in a new mobile game. In “JoJo Siwa — Live to Dance,” players will become part of the Nickelodon and YouTube star’s worldwide tour on her professional dance team and experience what it’s like to be [...]

  • Game Awards OrchestraThe Game Awards, Show,

    The Game Awards 2019 Sets December Date, Will Live-Stream Across 45 Platforms

    The Game Awards 2019, the fifth annual video game industry kudosfest, will be held Dec. 12 in Los Angeles and will be live-streamed for free again on more than 45 different platforms worldwide. The Game Awards is an annual celebration of video games and the people who make them, created and executive produced by Geoff [...]

  • HTC Vive Cosmos

    HTC Replaces HTC Vive With New $699 Vive Comos VR Headset

    HTC is getting ready to retire the headset that was central to its expansion into the virtual reality market 3 years ago: The company announced on Thursday that its new Vive Comos headset will effectively replace the original HTC Vive, which was first released in April of 2016. “It was time to upgrade our consumer [...]

  • Sohu logo

    China's Sohu Seeks Games Consolidation With $500 Million Bid for Changyou

    Sohu, one of China’s Internet pioneers, is offering to buy out its games subsidiary Changyou in a deal that values Changyou at $532 million. Both companies currently have their shares listed on NASDAQ, but if the deal goes ahead Changyou would lose its separate stock listing. Sohu, which has interests covering search, digital advertising and [...]

More From Our Brands

Access exclusive content