×
You will be redirected back to your article in seconds

Koei Tecmo Launches Free-to-Play Version of ‘Dead or Alive 6’

Publisher Koei Tecmo America and developer Team Ninja are launching a free-to-play version of their fighting game “Dead or Alive 6,” they announced on Friday.

Dead or Alive 6: Core Fighters” is available now on Steam, PlayStation 4, and Xbox One and offers a limited peek into the “DOA” universe. The game comes with four base characters — Kasumi, Hitomi, Diego, and Bass. It also has online ranked battles and a handful of modes — Versus, Arcade, Time Attack, Training, and Quest. “DOA 6’s” introduction to Story mode is unlocked as well, along with DOA Central, a hub where players can check out wardrobes, music, and more.

Koei Tecmo released a “Core Fighters” version of “Dead or Alive 5” in 2013. It also offered four base fighters. Players who wanted to unlock additional characters could do so for $4 each, while the game’s story mode cost $15. Koei Tecmo didn’t say on Friday whether or not the “DOA 6” version will also feature paid DLC, but it seems likely.

In addition, Koei Tecmo said Friday marks the release of “Dead or Alive 6’s” second online update, which adds more high-level quests, new entrance and victory scenes, and some tweaks to the way players earn costume parts. The game’s first Season Pass content, The Happy Wedding Vol. 1, is also available starting today. As you might expect, it outfits “Dead or Alive 6” fighters in tuxedos, suits, and wedding dresses. There are 13 new costumes total. A second wedding pack comes out later this month.

Other mystery costume packs will release over the summer, along with two new characters from “King of Fighters XIV.”

“Dead or Alive 6” launched on Mar. 1 to mixed reviews. While some critics praised its solid fighting mechanics, others knocked its story and online experience. Now that a free-to-play option is here, though, fans can judge it for themselves before paying for the full game.

More Gaming

  • Square Enix Bringing Lots of 'Final

    Square Enix Bringing Lots of 'Final Fantasy' to PAX East

    Publisher Square Enix is bringing “Dragon Quest Builders 2,” a variety of “Final Fantasy” remasters, and more to PAX East later this month, it announced on Monday. PAX East takes place Mar. 28-31 at the Boston Convention and Exhibition Center in Boston, Mass. Fans who visit the Square Enix booth during the convention can try [...]

  • The Changing Face of Video Game

    The Changing Face of Video Game Crowdfunding

    Much has changed since 2012, when Double Fine cracked open video game crowdfunding with more than $3.3 million raised. The video game Kickstarter movement began as part of the indie revolution against the very concept of publishers. Kickstarter was an integral part of indie validation at a time when small studios couldn’t self-publish on consoles. [...]

  • 'Beat Saber' Coming to Oculus Quest

    'Beat Saber' Coming to Oculus Quest

    “Beat Saber” is coming to the Oculus Quest, Oculus announced Monday via Twitter. The Oculus Quest is an all-in-one gaming system that includes a VR headset and two controllers. It doesn’t require any additional device, such as a PC or mobile phone or have any cables to restrict player movement. Oculus is expected to sell [...]

  • Riot and Valve Devs Form Seattle-Based

    'Half-Life,' 'Portal' Writer and Riot Dev Form Seattle Game Studio

    Game developers Chet Faliszek and Kimberly Voll formed a co-operative games studio called Stray Bombay, they revealed to Variety. The new studio, which is based in Seattle, was formed to create games to better reflect players’ desires for social experiences. “Players are smart, they are social,” Faliszek wrote in a blog post revealing the new [...]

  • Curating Video Games

    Road to GDC: Curating Video Games

    This is part of a series of columns written by developers and others speaking at or about the Game Developers Conference in March. On February 24 the past four years of my life closed its doors as the exhibition Videogames: Design/ Play/ Disrupt ended its run at the V&A museum in London. The show was a headline [...]

  • Danny Bilson Named USC Games Director

    Danny Bilson Named USC Games Director

    Danny Bilson was named the director of USC Games on Monday, according to a press release. Bilson has been on the faculty of USC School of Cinematic Arts since 2005, serving as chair of the department as well as teaching narrative design and leading the Advanced Games Project. USC Games is a collaborative effort between [...]

More From Our Brands

Access exclusive content