×

Games For Change Launches Accelerator Program For Developers

Advocacy group Games For Change (G4C) is teaming up with social impact investment firm i(x) Investments and venture capital group Quake Capital to launch an accelerator program for game developers, it announced on Tuesday.

The Games For Change Accelerator will deploy capital in areas of human need, G4C said, creating opportunity and change that is scalable, measurable, and has significant impact. The program will admit two developer classes per year, known as “cohorts,” who will go to Quake’s New York offices over a four-month period and receive support and funding for their projects.

G4C, which launched in 2004, partners with various technology and gaming companies — as well as nonprofits, foundations, and government agencies — to run events, public arcades, design challenges, and youth programs themed around using video games to tackle real-world issues.

“Over the past 15 years, Games for Change has helped develop a community of practice around the belief that games can be a driver of social impact. Through our partnership with i(x) and Quake, we are thrilled to finally be able to play a role advancing the sector into a sustainable industry,“ said Susanna Pollack, president of Games for Change. “In addition to offering funding, we’re connecting teams with the right partners and experts, as well as giving them significant network resources to reach their goals and change the world. We are excited to explore industries like healthcare and education where we have already seen the tremendous impact games and XR can have.”

Applications for the Games For Change Accelerator are open from now until May 31. Development teams will be chosen during the summer months. Once the program begins in September, it will help establish project partners, introduce cohorts to experts, develop marketing strategies, and more.

“The launch of the Games for Change Accelerator is an exciting moment for i(x) Investments. Leveraging the growth of the gaming industry and advances in VR, AR and 5G technology has the ability to create positive disruptive impact in critical areas of human need like healthcare, education and social interaction,” said i(x) Investments co-founder and CEO Trevor Neilson.

Popular on Variety

More Gaming

  • Insomniac Games - Spider-Man

    Sony Is Acquiring Insomniac Games, Studio Behind 'Spider-Man' for PS4

    Sony Interactive Entertainment clinched a deal to acquire longtime PlayStation games developer Insomniac Games in its entirety, the company announced Monday. Financial terms of the deal were not disclosed “due to contractual commitments,” according to Sony. Insomniac Games is the developer of PlayStation 4’s top-selling “Marvel’s Spider-Man” and other PS games, including the “Ratchet & [...]

  • westworld awakening art

    HBO Launches 'Westworld Awakening' VR Game With Survios

    Ever wanted to enter the world of “Westworld?” Now you can — except it won’t exactly be like you might have imagined it. Instead of being one of those guests living out their fantasies, you will be a host, slowly coming to grips with your life being an elaborate illusion. “Westworld Awakening” has been produced [...]

  • Telling Lies - Logan Marshall-Green

    Sam Barlow's 'Telling Lies' Government-Surveillance Thriller Game Sets Release Date

    After more than two years in the works, “Telling Lies” — the investigative thriller from acclaimed game creator Sam Barlow — is ready to take the stage. The game, produced with and released by Annapurna Interactive, will be available next Friday, Aug. 23, via Steam and Apple’s Mac and iOS app stores. “Telling Lies” will [...]

  • David Messinger, Activision Blizzard

    Activision Blizzard Hires CAA Veteran David Messinger as CMO

    Activision Blizzard tapped David Messinger, a former 15-plus-year veteran of CAA, as its first corporate-wide chief marketing officer. Messinger, based in Santa Monica, reports to Coddy Johnson, Activision Blizzard’s president and COO. It’s the first time the video-game company has appointed a CMO who will oversee the global marketing operations across all of Activision Blizzard [...]

  • Editorial use onlyMandatory Credit: Photo by

    Oculus Co-Founder Nate Mitchell Is Leaving Facebook

    Oculus co-founder Nate Mitchell is leaving Facebook 7 years after launching the first Oculus Rift headset with a Kickstarter crowdfunding campaign. Mitchell announced the move on Reddit Tuesday, calling it “bittersweet news.” Mitchell said that he would take some time off to spend with his family. And while he committed to still being involved in [...]

  • nomadic seoul

    Nomadic Expands Abroad, Opens VR Center in Seoul

    Location-based virtual reality (VR) startup Nomadic is getting ready for an international expansion: The company will open its first VR center outside of the States in South Korea later this month. The new location, housed in the CGV Gangbyeon multiplex in Seoul, is being opened in partnership with theater chain CGV and technology provider CJ [...]

  • Singularity 6 - Anthony Leung and

    ‘Meaningful’ Games Start-Up Singularity 6 Raises $16.5 Million Round Led by Andreessen Horowitz

    Singularity 6, the start-up founded by ex-Riot Games developers that’s aiming to create a community-oriented game where players “can feel like they are valued and belong,” closed $16.5 million in Series A financing. The funding round was led by venture-capital firm Andreessen Horowitz, with participation from seed investor London Venture Partners (LVP), which previously put [...]

More From Our Brands

Access exclusive content