×
You will be redirected back to your article in seconds

‘God of War’ Wins Six G.A.N.G. Awards, Including Audio of the Year

Sony Santa Monica’s “God of War” won a total six of awards at the 17th annual Game Audio Network Guild (G.A.N.G.) Awards held at the Moscone Center in San Francisco Thursday night.

The Norse-themed action-adventure game won audio of the year, music of the year, sound design of the year, best cinematic cutscene audio, best original choral composition, and best audio mix.

There were a total 18 categories during the event, which takes place annually during the Game Developers Conference. Game projects released between January and December 2018 were eligible to compete.

“G.A.N.G. has been recognizing excellence in game music and sound for 17 years, and I continue to be inspired by the quality of submissions in all categories,” said G.A.N.G. president Brian Schmidt. “We congratulate the winners and everyone who submitted, and thank our generous sponsors and the hundreds of members of G.A.N.G. who participated and voted.”

G.A.N.G. also honored Microsoft audio director Elise Baldwin with a lifetime achievement award during the event. “I am humbled and feel enormously privileged to be chosen to receive this award. Humbled by the profound wealth of talent that surrounds me in this field and by how devilishly hard the work of making audio for games can be. Privileged because I am so damn fortunate to get to make a living doing this thing that I love,” said Baldwin.

Here is the full list of nominees and winners for the 17th annual G.A.N.G. Awards:

Audio of The Year

“Battlefield V” – EA DICE
“Far Cry 5” – Ubisoft Montreal
“Marvel’s Spider-Man” – Insomniac Games
God of War” – Santa Monica Studios – WINNER
“Moss” – Polyarc
“Assassin’s Creed Odyssey” – Ubisoft
“Shadow of the Tomb Raider” – Eidos Montreal & Crystal
Dynamics

Music of the Year

“Torn” – Aspyr Games
“Far Cry 5” – Ubisoft Montreal
“God of War” – Santa Monica Studios – WINNER
“Moss” – Polyarc
“Forgotton Anne” – ThroughLine Games
“Frostpunk” – 11 bit studios

Sound Design of the Year

“Marvel’s Spider-Man” – Insomniac Games
“Battlefield V” – EA DICE
“Shadow of the Tomb Raider” – Eidos Montreal & Crystal
Dynamics
“God of War” – Santa Monica Studios – WINNER
“Moss” – Polyarc

Best Original Soundtrack Album

“Where the Water Tastes Like Wine” – Ryan Ike
“Pode” – Austin Wintory
“Battlefield V” – Johan Söderqvist, Patrik Andrén,
Fredrik Möller and Joel Eriksson
“Far Cry 5” – Dan Romer
“Shadow of the Tomb Raider” – Brian D’Oliveira –
WINNER
“Frostpunk” – Piotr Musiał
“Torn” – Garry Schyman

Best Interactive Score

“Shadow of the Tomb Raider” – Eidos Montreal & Crystal
Dynamics – WINNER
“God of War” – Santa Monica Studios
“Artifact” – Valve
“Tetris Effect” – Enhance, Inc., Monstars Inc., and Resonair
“Marvel’s Spider-Man” – Insomniac Games
“Wandersong” – Greg Lobanov

Best Cinematic Cutscene Audio

“Marvel’s Spider-Man” – Insomniac Games
“God of War” – Santa Monica Studios – WINNER
“Battlefield V” – EA DICE
“Shadow of the Tomb Raider” – Eidos Montreal &
Crystal Dynamics
“Assassin’s Creed Odyssey” – Ubisoft
“Far Cry 5” – Ubisoft Montreal

Best Dialogue

“God of War” – Santa Monica Studios
“World of Warcraft: Battle for Azeroth” – Blizzard
Entertainment
“Far Cry 5” – Ubisoft Montreal
“Moss” – Polyarc
“Assassin’s Creed Odyssey” – Ubisoft
“Battlefield V” – EA DICE
“Marvel’s Spider-Man” – Insomniac Games – WINNER

Best Original Instrumental

“Spider-Man” (“Marvel’s Spider-Man”)
“God of War” (“God of War”)
“Kara Main Theme” (“Detroit: Become Human”) –
WINNER
“Legends Old and New” (“Moss”)
“Main Theme” (“Just Cause 4”)

Best Game Audio Publication, Presentation, or
Broadcast

“Music for Games Should be More than Just Music” –
Olivier Derivière
“The War Bards” – Edouard Brenneissen, Gerard Marino,
Chance Thomas, Neal Acree, Emmanuel Lagumbay
“From Trumpets to Transients: A Composer’s Guide to
Sound Design” – Brad Beaumont, Bonnie Bogovich, John
Matz, Matthew Marteinsson, Emmanuel Lagumbay
“The 4 Domains of Audio in Spatial Computing” – Anastasia
Devana
“Soundworks Collection Video: Shadow of the Tomb
Raider” – Michael Coleman, Rob Bridgett, Frédéric
Arnaud, Hugo Léger, Anne-Sophie Mongeau, Brian
D’Oliveira – WINNER

Best Music in a Casual/Social Game

“Wonka’s World of Candy” – Zynga
“Star Trek Fleet Command” – CBS Interactive,
Scopely, Digit
“Hearthstone: The Boomsday Project” – Blizzard
Entertainment – WINNER
“WarSong” – Tencent
“Zootopia: Dreaming People” – Tencent Games

Best Game Music Cover/Remix

Overwatch Contenders (from “Overwatch”) – Jason Walsh,
Hexany Audio
“Xion” (from “Kingdom Hearts”) – Project Destati
“Beneath the Mask” (from “Persona 5”) – Tournament Arc
“Super Mario Bros.” – ConSoul – WINNER
“Ballad of the Windfish” (from “The Legend of Zelda: Link’s
Awakening”) – Rozen

Best Sound Design in a Casual/Social Game

“Wild Beyond” – Strange Sevens
“Hearthstone: The Boomsday Project” – Blizzard
Entertainment – WINNER
“Saint Seiya” – Tencent TIMI Studio Group
“Freedom Fantasy Online Mobile” – Tencent
“Battle Through the Heaven” – Tencent TIMI Studio
Group
“Wonka’s World of Candy” – Zynga

Best Original Song

“Right Where We Belong” (“Call of Duty: Black Ops 4”)
“Only We Few Remember It Now” (“The Banner Saga 3”)
“Waiting” (“Battle Through the Heaven”) – WINNER
“We Will Rise Again” (“Far Cry 5”)
“K/DA – POP/STARS” (“League of Legends”)
“Across the Seven Realms” (“Bard’s Tale IV: Barrows Deep”)
“Heavy Hands” (“Where the Water Tastes Like Wine”)
“Home To Me” (“Moss”)

Best Original Choral Composition

“Down Among the Dead Men” (“Lamplight City”)
“Keep of Voices” (“Destiny 2: Forsaken”)
“Lullaby of the Giants” (“God of War”) – WINNER
“Aghanim’s Obsession” (“Artifact”)
“Glorifica” (“Battlefield V”)
“Cree – The Atomic Era (The Drums of
Poundmaker)” (“Sid Meier’s Civilization VI: Rise &
Fall”)
“Oh the Bliss” (“Far Cry 5”)

Best Sound Design for an Indie Game

“Wandersong” – Greg Lobanov
“Below” – Capybara Games
“Moss” – Polyarc – WINNER
“Bard’s Tale IV: Barrows Deep” – inXile Entertainment
“Yoku’s Island Express” – Villa Gorilla

Best Music for an Indie Game

“Forgotton Anne” – Peter Due
“Torn” – Garry Schyman
“Frostpunk” – Piotr Musiał
“Celeste” – Lena Raine
“Moss” – Jason Graves – WINNER

G.A.N.G. / MAGFEST People’s Choice Award (TIE)

“Celeste” – WINNER (TIE)
“Torna ~ The Golden Country” (“Xenoblade Chronicles 2”
DLC)
“Octopath Traveler” – WINNER (TIE)
“Deltarune”
“Red Dead Redemption 2”
“Minit”
“Super Smash Bros. Ultimate”
“Ni no Kuni II: Revenant Kingdom”
“Mega Man 11”
“The Messenger”

Best VR Audio

“Moss” – Polyarc – WINNER

Best Audio Mix

“God of War” – Santa Monica Studios – WINNER

G.A.N.G. Recognition Award
Damian Kastbauer

Distinguished Service Award
Becky Allen

More Gaming

  • harry potter wizards unite

    'Harry Potter: Wizards Unite' Off to Slower Start Than 'Pokemon Go'

    Niantic’s new location-based augmented reality game “Harry Potter: Wizards Unite” is off to a solid start — but it doesn’t seem to have quite the same momentum as “Pokemon Go” did when it launched 3 years ago. That’s according to initial estimates from app analytics specialist Sensor Tower. “Harry Potter: Wizards Unite” first became available [...]

  • survios at the linq

    Not Just Gambling: Las Vegas Is Becoming a Virtual Reality Hub

    Walk into the Linq on the Las Vegas strip these days, and you might not immediately realize you just stepped into a casino. Instead, you’ll stumble across a series of living-room-like lounge setups, complete with leather couches, big-screen TVs, Xbox Ones and Oculus Go VR headsets. There’s also a bar with a massive wrap-around touch [...]

  • Netflix HQ LA

    Netflix Engineers Developed a Rumble Pack Feature During Latest Hack Day

    A duo of Netflix employees had a unique idea for making the service’s shows even more stirring: They added a rumble pack option to the Netflix app as part of the company’s latest hack day. When watching shows like “Voltron,” the feature makes phones vibrate in sync with the action on the screen, similar to [...]

  • Niantic's Harry Potter: Wizards Unite Game

    ‘Harry Potter: Wizards Unite’ to Launch This Week

    “Pokemon Go” maker Niantic is getting ready to launch its next big game: “Harry Potter: Wizards Unite” is set to launch in June 21, the company revealed in a tweet this week. The worldwide launch of Harry Potter: Wizards Unite begins this Friday, June 21! Keep your eyes peeled and wand ready for more information [...]

  • Sarah Iooss - Twitch

    Twitch Hires Sarah Iooss, Former Mic and Viacom Exec, as Head of North America Sales

    Twitch has tapped Sarah Iooss, most recently EVP of revenue at millennial-news startup Mic, to lead the advertising sales team in North America for the Amazon-owned live-streaming video platform focused on video gaming. Iooss will be based in New York, reporting to chief revenue officer Walker Jacobs, who joined Twitch last fall after serving as [...]

  • littlstar ps4 app

    Littlstar Expands Beyond VR With New PS4 App, Signs Up 30,000 Paying Subscribers (EXCLUSIVE)

    A&E-backed immersive content aggregator Littlstar is expanding beyond virtual reality (VR): The New York-based startup launched a dedicated PlayStation4 app this week, giving users of Sony’s game console access to their personal media libraries, as well as both traditional and 360-degree video content from a variety of publishers. Littlstar also announced that it signed up [...]

  • Game of Thrones Season 8 Production

    'Game of Thrones,' Netflix VFX Among Those to Be Featured in SIGGRAPH Production Talks

    VFX pros behind the final season of “Game of Thrones,” the blockbuster film “Avengers: Endgame,” Pixar’s upcoming “Toy Story 4,” last year’s Oscar-winning “Spider-Man: Into the Spider-Verse,” Netflix series, including “Stranger Things,” and more will give SIGGRAPH 2019 attendees a behind-the-scenes look at their work during the conference’s Production Sessions. There will even be a [...]

More From Our Brands

Access exclusive content