×
You will be redirected back to your article in seconds

Epic Games And Improbable Announce $25 Million Fund for Devs Hit by Unity Changes

Epic Games and Improbable have announced a joint fund of $25 million USD to assist developers affected by apparent changes to Unity’s terms of service.

The new $25 million joint fund will come out of a number of different sources, including Unreal Dev Grants, Improbable developer assistance funds, and Epic Games store funding, according to a statement released Thursday evening by Epic Games founder Tim Sweeney and Improbable CEO Herman Narula.

This follows recent reports from Improbable that Unity’s new terms of service disallows services like Improbable’s SpatialOS from functioning with the game engine, putting projects which use both SpatialOS and Unity at risk.

“Recent changes by Unity to their terms of service have raised concerns among developers about their future ability to choose freely among engines, middleware SDKs, stores, and cloud service providers,” reads the joint statement. “Worse, it has left some live and in-development games in legal limbo.”

“Epic Games’ partnership with Improbable, and the integration of Improbable’s cloud-based development platform SpatialOS, is based on shared values, and a shared belief in how companies should work together to support mutual customers in a straightforward, no-surprises way,” the statement continues.

“We believe we are at the beginning of an unprecedented age of inclusive online games that become parts of our everyday lives. Enabling this will take much more than Epic or Improbable; it will take a vastly more mature, broad-based industry to enable this future: a community of companies connected by values such as fair and openly disclosed business terms, respect for developer choice, and full interoperability between platforms, software, and services. We encourage others with a similar vision to reach out, so we can find ways to make it come sooner.”

Earlier on Thursday, Improbable published a blog post highlighting a change in Clause 2.4 of Unity’s terms of service which specifies “all existing SpatialOS games using Unity, including production games and in development games of all developers, are now in breach of Unity’s license terms.”

“The game engine provider Unity recently changed (Dec 5) and then clarified directly to us (9 Jan) their terms of service to specifically disallow services like Improbable’s to function with their engine. This was previously freely possible in their terms, as with other major engines,” the post reads. “Unity has clarified to us that this change effectively makes it a breach of terms to operate or create SpatialOS games using Unity, including in development and production games.”

“In addition, Unity has revoked our ability to continue working with the engine for breaching the newly changed terms of service in an unspecified way. This will affect our ability to support games.”

Unity released an official statement of its own on Thursday refuting some of Improbable’s claims. According to the company, Unity states it terminated its relationship with Improbable after the developer violated its terms of service and negotiation failed. However, it stresses that anyone using SpatialOS will not be affected.

Spilt Milk Studios, which uses both Unity and SpatialOS for its sci-fi MMO “Lazarus” temporarily shut down its servers on Thursday. “We’re not quite sure what’s going on,” the studio tweeted. “We were told that access to the servers would be revoked by 2:30 p.m. today, but it seems that’s not the case. Until either the servers are forced down or we’re told to turn them off, we’ll keep ‘Lazarus’ live.”

Bossa Studios’ “Worlds Adrift” also uses both platforms, but said it’s currently “operating as normal.”

Variety has reached out to Improbable for comment.

More Gaming

  • Spaces Terminatro VR Experience Goes Live

    Comcast-Backed Spaces Launches San Jose Location With 'Terminator' VR Experience

    Comcast-backed virtual reality startup Spaces is getting ready to open its second California location in San Jose next month: The company has teamed up with Cinemark to open a new VR center at the Century 20 Oakridge and XD theatre in San Jose on February 8. The new Cinemark Spaces center will open with “Fight for [...]

  • 'Farming Simulator' Esports League Promises Big

    'Farming Simulator' Esports League Promises Big Prizes, New Game Mode

    “Farming Simulator” is getting its own esports league and a new competitive game mode to match, according to an announcement made Wednesday via the game’s official website. The decision to make an esports league around the farming game comes after the “Farming Simulator” Championship’s first season was held in 2018. The Championship will become a [...]

  • PS Now Coming to New European

    PS Now Coming to New European Territories Later This Year

    Sony is rolling out PlayStation Now service to new territories across Europe later this year, it announced on the European PlayStation Blog on Wednesday. Gamers in Spain, Italy, Portugal, Norway, Denmark, Finland, and Sweden will soon get access to over 600 PS4, PS3, and PS2 titles. Sony will confirm launch dates for those regions soon, [...]

  • Crackle - To Win it All

    Sony Crackle Nabs 'Rainbow Six Siege' Esports Documentary Streaming Rights

    Sony Crackle has secured exclusive streaming rights to Ubisoft’s esports documentary “To Win it All: The Road to The Six Invitational,” following three pro players of “Tom Clancy’s Rainbow Six Siege” shooter as they head to the title’s biggest tournament of the year. The free streaming network is slated to bow the documentary Friday, Jan. [...]

  • 'Far Cry New Dawn' Struggles to

    'Far Cry New Dawn' Struggles to Find Itself

    “Far Cry New Dawn” feels like a playable identity crisis. The almost ironic neon blooms of setting, the scavenger hunt narrative, the familiarity of core play offset by tweaks in the formula all result in an experience that seems to struggle to find itself, a game caught mid-transformation. Perhaps it’s unfair to cast so large [...]

  • Crytek And SpatialOS Developer Improbable Team

    Crytek And SpatialOS Developer Improbable Team Up for AAA Project

    German game studio Crytek is partnering with technology company Improbable on an unannounced AAA project, it revealed in a blog post on Wednesday. The new game will use Crytek’s game engine, called CryEngine, and Improbable’s SpatialOS, a cloud platform for real-time multiplayer games. Crytek said it will give more details about the project soon. The [...]

  • Day of the Devs: GDC Edition

    Day of the Devs: GDC Edition Issues Call for Submissions

    Day of the Devs is returning to the Game Developers Conference this year, and needs submissions of independent games for consideration, according to a Tuesday press release. For the 2019 Game Developers Conference (GDC), Day of the Devs will showcase selected indie titles on the showfloor and at the Alamo Drafthouse. Double Fine Productions and [...]

More From Our Brands

Access exclusive content