Double Fine was founded in 2000 by former LucasArts designer Tim Schafer. It’s perhaps best known for adventure games like “Broken Age” and “Grim Fandango Remastered,” along with the cult classic platformer “Psychonauts,” which is currently getting a sequel.
Microsoft went on an acquisition spree last year, adding a number of prominent indie studios to its portfolio, including inXile Entertainment (“The Bard’s Tale”), Compulsion Games (“We Happy Few”), and Ninja Theory (“Hellblade: Senua’s Sacrifice”). The Double Fine deal brings the total number of standalone studios currently working with Microsoft to 15.
“We’re always looking for people who share our vision for the future of gaming, teams who have built games over years through both success and adversity, and ideas that become beloved games,” said Booty. “Under the leadership of industry veteran Tim Schafer, Double Fine has been a beacon of creativity and spirit in game development for almost 20 years with classic games like ‘Pyschonauts,’ ‘Brütal Legend,’ and ‘Broken Age.’ At the root of every game is an emphasis on creating crazy worlds with originality, story and fun. That commitment to creating a unique, player-centric experience is what drew us to the studio, and I’m looking forward to seeing what we create together.”