You will be redirected back to your article in seconds

‘Diablo 3’ Designer Suggested How to Fix ‘Anthem’ Loot

Former “Diablo 3” designer Travis Day suggested changes Bioware could make to its loot system in the AnthemTheGame Subreddit post on Saturday.

Day wrote that he’s enjoying “Anthem,” but that the latest action RPG from Bioware “seems to fall into a number of reward system related traps.”

The initial problem Day pointed out is what he calls “dead” inscriptions on items.

“Currently the game allows for items to roll inscriptions that literally can not effect the item they are on,” Day wrote.” [For] example, Venomous Blaze with item specific Physical damage, +% Weapon damage, or +% Cold damage.”

Day suggests restricting rolls to offer only inscriptions that can work on the item in question, and then varying the weight of affixes rather than keeping dead inscriptions in the game.

Another problem that “Anthem” has s the balance between risk and reward, according to Day. He notes that the range in difficulty for strongholds is tiered, however, the rewards offered do not mirror the difficulty that went into finishing the dungeons/defeating the bosses. Day suggests either tiering the rewards so they match the risk/challenge involved, or scaling the difficulty of the dungeons so there’s less of a mismatch. He notes a similar issue for the random strongholds. Without diversity of offerings, players will tend to go to the easiest dungeon, which is the Tyrant mines in “Anthem.” Since players don’t have any incentive for better loot since it’s randomized anyway, they will return to the same dungeon which affects their perception of variety offered in the game, according to Day.

“Players will generally follow the path of least resistance, at present that means run Tyrant mines repeatedly,” Day wrote. “This also increases the speed at which players will “burn out” since the game feels shallow and lacks variety.”

This also relates to another point Day brings up, which is that players can’t effectively farm dungeons for some goals. He gives the example of a Colossus trying to farm dungeons to increase the damage of their guns— the action isn’t as satisfying because the player won’t feel they’re moving closer to their goal since it’s not a direct activity that will lead to that goal. Since certain tasks give certain rewards, and some of those tasks are limited in number— namely, the legendary contracts.

Day finally noted the overall issues with “Anthem’s” approach to challenging the player, noting the importance of varying the challenge of the game throughout. The extreme jumps in challenge were part of his concern.

“I love a good challenge,” Day wrote. “But going from ‘this is trivial’ to ‘this is hard and definitely not worth the time and energy’ causes players to continue farming content that is ‘easy’ without ever feeling they should put themselves in positions where they are reasonably challenged.”

For the full list of suggestions from Day, check out the original Reddit post here.

As for whether or not Bioware devs will take his advice to heart, that’s uncertain. But, Bioware mapped out the first 90 days post-launch of “Anthem” on Friday, so the game does have new updates and events in the near future that might inspire players to take another look.

More Gaming

  • Arc System Works and WayForward Revive

    Arc System Works and WayForward Revive Classic 'River City' IP

    Notable fighting game developer Arc System Works is teaming up with “Shantae and the Pirate’s Curse” developer WayForward to create a brand-new game based on the classic “River City” intellectual property, they announced on Friday. The new project is called “River City Girls.” While the two studios won’t release full details about the project until [...]

  • Panthers Schedule Promo References a Slew

    Panthers Schedule Promo References a Slew of Video Games

    The Carolina Panthers’ released its 2019 schedule promotion video on Wednesday, which makes callbacks to classic games, like “Pitfall” and “Oregon Trail” among other games, shared via YouTube. The Carolina Panthers are a professional football team in the National Football League (NFL). The team is based in Charlotte, North Carolina. The promo video shows various [...]

  • Gearbox CEO Defends Epic Games Store

    Gearbox CEO Defends Epic Games Store and 'Borderlands 3' Exclusivity

    Earlier this month, developer Gearbox Software revealed the PC version of its anticipated co-op shooter “Borderlands 3” is coming exclusively to the Epic Games Store. This created some blowback from fans who prefer Valve’s digital storefront Steam. Gearbox founder and CEO Randy Pitchford defending the decision in a lengthy Twitter thread on Saturday (helpfully recreated [...]

  • Inside the Music of Netflix's 'Ingress:

    Inside the Music of Netflix's 'Ingress: The Animation' (EXCLUSIVE)

    “Ingress: The Animation” hit last fall in Japan, but the global release doesn’t hit Netflix until April 30, fortunately, it’s bringing a little something new to the show based on Niantic’s other popular video game. The global version of the show will feature a new musical score created by Jacob Yoffee (“Free Meek,” “Andi Mack”). [...]

  • Vic Mignogna

    Accused of Sexual Harassment, Vic Mignogna Sues Funimation

    Vic Mignogna, known for voicing Broly in the “Dragon Ball” series of games, films, and tv shows, filed a lawsuit claiming defamation and other charges against Funimation and other voice actors on Thursday, according to public court documents. Fellow Funimation voice actors Monica Rial and Jamie Marchi, along with Rial’s fiance Ronald Toye, are also [...]

  • South Korea's FTC Reviewing In-Game Purchase

    South Korea's FTC Reviewing In-Game Purchase Clauses

    The Fair Trade Commission in South Korea will conduct a review of game companies’ consumer practices and thus contacted 10 companies, including Nexon, Blizzard, and Riot Games, on Friday, according to The Korea Herald. The Fair Trade Commission (FTC) is concerned with in-game purchases in PC and mobile games. In particular, one concern is the [...]

  • 'Pokémon Go' Dev Niantic Accepting City

    'Pokémon Go' Dev Niantic Accepting City Submissions for Live Events

    Fans of games like “Pokémon Go” and “Ingress Prime” can now nominate their favorite cities to potentially host a live event in 2020, developer Niantic announced on Thursday. Submissions are now open on Niantic’s website. Anyone can submit an official city nomination between now and Oct. 1, including players, parks departments, tourism boards, and local [...]

More From Our Brands

Access exclusive content