Supercell and OGN Partner Up for ‘Clash Royale’ League

Supercell and OGN are partnering up for the 2019 season of Clash Royale League, the companies announced Friday via a press release.

Supercell, the developer and publisher behind the popular game “Clash Royale,” entered into a one-year partnership with OGN, and sees it as a chance to offer a better experience for its esports community.

“OGN is the original innovator in esports, and the expertise they’ve developed over 18 years of producing gaming competitions and content will grow the Clash Royale League by creating a better experience for our community, whether they are competing or watching,” said Tim Ebner, head of esports at Supercell. “Thanks to this partnership there will be more CRL content and a more consistent and unified viewing experience for our fans all over the world.”
Thanks to the partnership, Clash Royale League (CRL) will have more mobile-friendly content and a more cohesive experience across the season, as OGN will produce CRL Asia, CRL West, and the World Finals.
The CRL will broadcast from the OGN Super Arena in Manhattan Beach, CA, which is a massive esports arena which can hold 500-audience members and can also accommodate 100 players.
In addition, OGN will produce more content for CRL that will be “educational, fun, and include player insights, etc.,” according to the press release. Onsite Spanish and Portuguese language casters will also help bring the CRL to more viewers than before.

Justin Lee, the head of partnerships for OGN, also commented on the partnership with Supercell in the press release.

“This partnership is an opportunity for we at OGN continue our mission to create that highest levels of esports content and competitions, while always looking to bring in a mainstream audience to join the community,” said Lee. “Being able to work with such strong partners in Supercell by bringing our expertise to their successful Clash Royale League is an honor.”
The Clash Royale League launched last year, which was Supercell’s first major push onto the growing esports scene.
“Clash Royale” grossed an estimated $2.5 billion in its first three years  (as of March of this year), with an average of $2.3 million spent per day on the iOS and Android versions of the real-time strategy game. Further growth seems possible, as the partnership with established esports partner OGN could potentially help CRL reach more viewers, aided by “Clash Royale’s” family-friendly content and OGN’s production of additional esports content.

More Gaming

  • Call of Duty The Campaign

    Watch the First Episode of New Call of Duty League Docuseries 'The Campaign' (EXCLUSIVE)

    Even a new league comes with history. That’s one of the takeaways from the first episode of “The Campaign,” which follows the Chicago Huntsmen in the lead-up to Activision Blizzard’s new franchised Call of Duty League. Variety is debuting the first episode exclusively, which details some of the narrative that follows the Huntsmen (based in [...]

  • Vindex - Imax

    Imax Jumps Into Esports in Exclusive Pact With Startup Vindex

    Hold on to your popcorn: An Imax location near you could soon be beaming live competitive video-game action onto its big screens. Imax has inked a partnership with Vindex (vindex.gg), an esports infrastructure startup formed by Major League Gaming co-founders Mike Sepso and Sundance DiGiovanni, under which Vindex will create esports events and experiences exclusively [...]

  • Corinna Kopf

    Corinna Kopf Leaving Twitch to Stream Exclusively on Facebook Gaming

    The battle for gaming creators has cost Amazon’s Twitch another notable streamer: Corinna Kopf, a popular Instagram model, digital influencer and “Fortnite” Twitch streamer with millions of followers, is moving to Facebook Gaming under an exclusive agreement. On Facebook, Kopf’s first stream is scheduled to take place Dec. 30 at 4 p.m. PT at facebook.com/gaming/corinnakopff. [...]

  • Pokemon-Tower-Battle

    Facebook Launches Two Exclusive Pokémon Games

    A pair of Pokémon games is hopping exclusively to Facebook. The social network on Monday launched “Pokémon Tower Battle” and “Pokémon Medallion Battle” — the first time the Pokémon Company is bringing games based on the mini-monster franchise to the Facebook Gaming platform. “Pokémon Tower Battle” is available worldwide while “Pokémon Medallion Battle” is initially [...]

  • Littlstar Ps4 app

    Littlstar Adds Content From Whistle, New Form, Sliver.tv to VR and PlayStation Subscription Service

    UPDATED: A+E Networks-backed video aggregator Littlstar has teamed up with Whistle, New Form, esports network Sliver.tv and others to launch premium content channels for its paying subscribers. The new partnerships will bring esports and other types of short-form content to the PlayStation and VR devices supported by Littlstar. The new partnerships will give Littlstar subscribers [...]

  • Google Stadia Gets Typhoon Studios Game

    Google Buys Typhoon Studios for Its Stadia Cloud Gaming Service

    Google is looking to grow the catalog of its Stadia cloud gaming service: The search giant has acquired Montreal-based game studio Typhon Studios, and will integrate it into its Stadia Games and Entertainment studio. “We’re always looking for people who share our passion and vision for the future of gaming,” said Stadia Games and Entertainment [...]

More From Our Brands

Access exclusive content