×
You will be redirected back to your article in seconds

Capcom Has Second Year of Record-High Profits Thanks to Strong Games Lineup

Capcom experienced its second year of record-high profits, and its sixth consecutive year of operating income growth, thanks largely to an amazing slate of video game titles in 2018 and early 2019, the company said in a financial results report on Tuesday.

The publisher’s net sales increased 5.8% to 100,031 million yen in the last fiscal year, which ended on Mar. 31, 2019. Operating income increased 13.1% to 18,144 million yen.

Monster Hunter: World” was arguably Capcom’s biggest success during that time. The action-RPG came out in January 2018 and has shipped 12 million cumulative units across all platforms since then, a record high for any single title in the publisher’s history. It maintained its popularity throughout the fiscal year thanks to the launch of a PC port and the expansion of its user base, Capcom said. Meanwhile, the Nintendo Switch version of “Monster Hunter Generations Ultimate” had “robust sales” in markets outside of Japan.

Sales of the “Resident Evil 2” remake exceeded expectations, Capcom said, while “Devil May Cry 5” performed strongly, backed by consistent demand. “Mega Man 11” and “Street Fighter 30th Anniversary Collection” also performed well, while high-margin catalog titles like “Resident Evil 7” increased sales thanks to their enduring popularity.

Popular on Variety

Looking forward, Capcom wants to strengthen its digital download and catalog sales. It also plans to redouble its commitment to esports, an industry that’s seeing both worldwide growth and increased interest in the Japanese market. The company wants to make that side of its business a “priority area,” it said. Currently, it aims to grow the player base worldwide via “Street Fighter” leagues like the Capcom Pro Tour.

For the next fiscal year, Capcom said it anticipates sales of 85,000 million yen and operating income of 20,000 million yen, which would result in seven consecutive years of operating income growth and three consecutive years of record high profit.

More Gaming

  • Riot Games

    Riot Games to Pay $10 Million to Settle Gender-Discrimination Lawsuit

    Riot Games, developer of “League of Legends,” will fork over at least $10 million to settle a class-action lawsuit filed on behalf of women employees alleging the company’s “bro culture” resulted in systemic gender discrimination. Terms of the settlement in the case, reached in August, were revealed in court documents filed last week in California [...]

  • Dreamscape_Dragon vr

    Dreamscape Gets ‘DreamWorks Dragons Flight Academy’ VR Experience (EXCLUSIVE)

    Location-based virtual reality (VR) startup Dreamscape has teamed up with DreamWorks Animation to launch a new “How to Train Your Dragons” experience at its flagship Westfield Century City VR center in Los Angeles later this month. The 11-minute “DreamWorks Dragons Flight Academy” experience allows up to 8 participants to hone their dragon-flying skills together, and [...]

  • YouTube logo

    YouTube Eases Restrictions on 'Simulated' Violence in Gaming Content

    YouTube announced a change to its content guidelines that will be more permissive in allowing depictions of violence in video-game content — as long as it’s not the sole focus of a video. Starting on Dec. 2, YouTube said, scripted or simulated violent content found in video games will be treated the same as scripted [...]

  • Disney’s Frozen 2 and Laika’s Missing

    'Frozen 2,' 'Missing Link' Lead 47th Annie Award Nominations

    Disney’s “Frozen 2” and Laika’s “Missing Link” led the 47th Annie Award nominations Dec. 2 with eight each and will battle it out for best animated feature along with DreamWorks Animation’s “How to Train Your Dragon: The Hidden World,” Netflix’s “Klaus” and Pixar’s “Toy Story 4” when the ceremony is held on Jan. 25 at [...]

  • Black Friday Deals: Oculus Rift, PlayStation

    The Best Black Friday Deals for VR Headsets, Apps & Games

    Getting your own virtual reality (VR) setup at home used to be costly, requiring not only an expensive headset but also a full-blown gaming PC. Not anymore: The latest generation of all-in-one devices has made VR a lot more affordable, and deep discounts for the holiday season serve as another incentive to finally make the [...]

  • Beat Saber Acquired by Facebook, Company

    Facebook Buys the Maker of the Popular VR Game 'Beat Saber'

    Facebook has acquired Beat Games, the maker of the popular virtual reality (VR) music game “Beat Saber”, the social media giant announced Tuesday. Beat Games will operate as an independent studio under Oculus Studios, and continue to support “Beat Saber” on all existing platforms, according to a blog post penned by Facebook AR/VR director of [...]

  • Kris Bowers, Alan Silvestri, and Catherine

    Alan Silvestri, Cynthia Erivo, Bebe Rexha Among Hollywood Music in Media Award Winners

    The 10th annual Hollywood Music in Media Awards rewarded a diverse crop of composers, songwriters and music supervisors who contributed to film, TV and videogames over the last year, from scorers Alan Silvestri, Hildur Guðnadóttir, Marco Beltrami and Michael Abels to tunesmiths Cynthia Erivo, Bebe Rexha and the Avett Brothers to Quentin Tarantino’s longtime music sidekick, [...]

More From Our Brands

Access exclusive content