×
You will be redirected back to your article in seconds

Sweden’s Tax Agency Targets ‘Candy Crush’ Maker King With $397 Million Fine

The Swedish government wants “Candy Crush Saga” publisher King to pay a $397 million fine, according to the Swedish publication The Local. It reports the company failed to pay taxes after its sale to Activision Blizzard in 2016.

The Swedish Tax Agency, called Skatteverket, apparently thinks the country lost valuable intellectual property rights when King went to Activision Blizzard. “We believe that there has been a transfer of rights from the company in Sweden,” a Skatteverket spokesperson recently told financial newspaper Dagens Industri. “We want to tax this transaction for half of the value of the intellectual property rights.”

A King spokesperson reportedly told Dagens Industri the company doesn’t agree with the Skatteverket’s assessment, but it’s willing to work with the agency on a solution. “[King] regrets that the Swedish Tax Agency does not share our view on how King’s business should be taxed in a correct and fair manner,” the spokesperson said.

Candy Crush Saga” is the most downloaded game of all time on iOS, according to mobile app analytics firm App Annie. The entire series reportedly made over $1.5 billion in revenue for King in 2018. “Candy Crush Saga” accounted for 63% of the spending, according to market intelligence company Sensor Tower. Its revenue increased 10% last year compared to 2017.

King’s latest, “Candy Crush Friends Saga,” came out in October. The free-to-play puzzle game has 380 levels, updated graphics, new game modes, and a bunch of animated friends willing to help players out with special powers, costumes, and candy. It’s the biggest launch for King in the past four years.

More Gaming

  • Paradox Interactive Had Its 'Best Year

    Paradox Interactive Had Its 'Best Year to Date' in 2018

    Video game publisher Paradox Interactive just had its “best year to date,” CEO Ebba Ljungerud said during a financial results report on Tuesday. The company had its best income quarter in Q4 2018, despite not releasing any new games during that time. Revenues increased 51% to 336.9 million SEK (about $36 million USD) compared to [...]

  • 'PUBG Mobile' x 'Resident Evil 2'

    'PUBG Mobile' x 'Resident Evil 2' Debut 'Zombie: Survive Till Dawn' Crossover Event

    “Resident Evil 2” meets “PUBG Mobile” with the portable battle royale’s new gameplay mode “Zombie: Survive Till Dawn,” available now. The new collaboration between the mobile iteration of “PUBG” and the survival horror hit “Resident Evil 2” launched on Tuesday, featuring three days and two nights of in-game time all rolled up into one 30-minute [...]

  • ELeague - street-fighter-v

    'Street Fighter V's' Next Opponent Is … 'Puzzle & Dragons'

    “Street Fighter V: Arcade Edition” has a new opponent — the popular match-3 puzzle game “Puzzle & Dragons,” developer GungHo Online Entertainment announced on Monday. The Street Fighter V: Arcade Edition Collab is already underway and ends on March 3. During this time, players can make their way through three brand new “Puzzle & Dragons” [...]

  • Fortnite Battle Royale

    Epic Games Suing Organizers of Disastrous 'Fortnite' Festival

    Epic Games is suing the organizers behind a U.K. “Fortnite” festival that happened over the weekend, according to Epic Games. Fortnite Live Norwich was billed as the “Fortnite” event of the year. The two-day festival advertised outdoor laser tag, a climbing wall, archery, and more. Tickets started at £12, with wristbands for unlimited access going [...]

  • Google Hosts GDC Keynote in Which

    Google Hosting GDC Keynote in Which 'All Will be Revealed'

    Google is hosting a keynote at this year’s Game Developers Conference that promises to reveal all, according to an invite sent out to press including Variety. While Google has been attending GDC and hosting events at the annual gathering since at least 2010, this appears to be the first time the company is holding a [...]

  • 'Fortnite' Usurped by 'PUBG Mobile' in

    'Fortnite' on App Store Usurped by 'PUBG Mobile' in January

    Player spending in “PUBG Mobile” overtook the amount spent in the iOS version of “Fortnite” last month for the first time, according to Sensor Tower. Global spending in “PUBG Mobile” was up 24% from December, with players spending an estimated $45.2 million on the App Store and Google Play versions of the game. “Fortnite” on [...]

  • 'Anthem' Launch Day Patch to Fix

    'Anthem' Launch Day Patch to Fix High Level Concerns

    EA revealed details of a launch day patch for “Anthem” meant to address major issues present in the game in its current early access status on Monday. The full patch notes are extensive, but the high level fixes, if successful, could resolve many of the major issues that are hindering players’ experience with the action title. [...]

More From Our Brands

Access exclusive content