×

Valve Adds Adults Only Filter to Steam, Detailed Descriptions of Mature Content

Steam now allows users to filter out adult content and mature content among other updates detailed in an announcement from Valve Wednesday.

Steam previously allowed users to filter out games featuring “frequent violence/gore or “nudity/sexual content,” but now users have the option to filter out mature content— a change which apparently was needed due to developers informing Valve that their games contain “mature content, but not sex or violence.” The adults only filter is used to avoid games with “explicit sexual content.”

Developers whose games include violent or sexual content are now required to describe the questionable content, which Valve will then provide to users so that they can decide whether the title’s content is “something you’re comfortable with.”

“We think the context of how content is presented is important and giving a developer a place to describe and explain what’s in their game gives you even more information when browsing and considering a purchase,” Valve explained.

Valve also now allows users to filter out games with up to 10 tags, an increase from the previously allowed three tags. Previously, this feature simply recommended less of the titles featuring these tags, but Steam now reads them as a “harder filter,” and Valve notes that Steam “now assumes you want to ignore all the games that feature any of those tags in their most popular tags, instead of just using them as suggestions to our recommendation engine.”

As an upgrade to filtering out types of games, such as Early Access titles, Valve has also added in a function which lets users ignore certain developers, publishers, and even curators. On the other side of the coin, though, users can now follow new releases from developers and publishers they enjoy via recently added Developer & Publisher homepages.

The changes are in a continued effort since the revamp of the Upcoming tab feature (now the Popular Upcoming tab) in July, to help Steam users find more games they enjoy and avoid what they don’t enjoy.

“With these sets of changes, we hope you have a better sense of how we’re approaching building a store that works for all developers and players,” Valve stated. “There’s still plenty of work to do. In our previous post we identified a range of things, from parental controls to tools for developers to manage their communities. In addition, some of the changes described in this post will require more options when we see new kinds of content in game submissions.”

Valve is making the changes primarily as a result of its eyebrow-raising policy introduced this summer, in which all content that is not illegal or “straight up trolling” is allowed onto the Steam platform for distribution. The policy, which took effect in June, was put into place after the controversy surrounding a school shooting simulator that was pulled from the Steam store.

“Going forward,” Valve further stated on Wednesday’s update notes. “We aim to continue this strategy of shipping features as they’re finished, and posting periodic updates as to the nuts and bolts and the thinking behind their development.”

More Gaming

  • Indie Devs Sound Off on Diversity,

    Indie Devs Sound Off on Diversity, Ethics, Deadlines Without Crunch

    Each year at the Game Developers Conference, developers are invited to give five-minute microtalks during the annual Indie Soapbox event. This year’s session featured ten speakers and topics including the importance of diversity, striving for ethical design, and the value of setting deadlines without overworking yourself. The Soapbox session is typically a “no holds barred” [...]

  • HTC Vive Headset

    Doctors Look to Virtual Reality to Treat Chronic Pain

    Virtual reality is a technology with seemingly limitless potential, not just in the gaming space, but across a range of industries. The health field, in particular, is interested in the potential applications of VR tech to assist patients suffering from chronic pain. In his talk at GDC, David Putrino, Ph.D., walked through his organization’s efforts [...]

  • Game Industry Has Mixed Reactions to

    Game Industry Has Mixed Reactions to Google Stadia

    Google’s new game streaming platform Stadia made its debut at GDC. Although still missing some intangible details (namely, pricing or a launch date), publishers and developers still have thoughts on this ambitious attempt at bringing streaming to the mainstream. Stadia debuted with Ubisoft’s Assassin’s Creed as a key franchise for the platform. Ubisoft co-founder Yves [...]

  • 'Pikmin' Meets 'Luigi's Mansion' in 'The

    'Pikmin' Meets 'Luigi's Mansion' in 'The Wild at Heart' Adventure

    Imagine a game with “Pikmin’s” real-time critter management and the Poltergust 3000 from “Luigi’s Mansion’s” meshed together into a gorgeous “Where the Wild Things Are”-styled adventure that takes you to an alternate dimension. It’s a striking pitch that sums up the brilliance of the indie adventure game “The Wild at Heart.” Developed by Moonlight Kids, [...]

  • 'Red Dead Online' Spring Update Will

    'Red Dead Online' Spring Update Will Add Hostility System, Play Styles

    “Red Dead Online” is getting a big update this spring with some new features, developer Rockstar Games announced on Tuesday. “Alongside incorporating player feedback and addressing existing issues, the beta period has allowed us to lay the groundwork for the more advanced aspects of ‘Red Dead Online’ still to come,” it said in a post [...]

  • Anthem

    BioWare Says 'Anthem' Launch Was Rougher Than Expected

    BioWare general manager Casey Hudson is assuring “Anthem” players that the team is working hard to improve the online game after its rocky launch last month. “Anthem” released worldwide on Feb. 22 and received very mixed reviews from critics. Variety’s own Dan Solberg called it a “disjointed and clunky experience where the contact high of [...]

  • Jade Raymond to Lead Google's New

    Jade Raymond to Lead Google's New First-Party Game Development Studio

    Long-time video game producer Jade Raymond will lead Google’s new first-party development studio, called Stadia Games and Entertainment, the company announced during the Game Developers Conference on Tuesday. The studio will create games for Google’s new streaming service Stadia, which promises seamless 60 FPS and 1080p resolution on any device running a Chrome browser. Game [...]

More From Our Brands

Access exclusive content