×
You will be redirected back to your article in seconds

‘Rocket League’ Black Market Items Have 1% Drop Rate

The drop rates of crates in the popular game “Rocket League” were revealed by developer Psyonic in a blog post Monday.

The drop rate is a point of discussion pretty frequently on online forums, such as the “Rocket League” subreddit. So maybe the developers wanted to make it more clear to ease the fans’ speculation.

The drop rates for the “five Customization Item rarity levels” are below, courtesy of Psyonix:

  • Rare Item: 55%

  • Very Rare Item: 28%

  • Import Item: 12%

  • Exotic Item: 4%

  • Black Market Item: 1%

The chances of receiving a Painted or Certified attributed items are 25%.

Psyonix further notes that these rates have been unchanged since the Crates and Keys system first appeared in September 2016, and these rates apply to all crates and crate series.

The crates in “Rocket League” use a three-step process to determine the contents. First, the system picks one of the five rarity levels (Rare, Very Rare, Import, Exotic, or Black Market) based on the supplied percentages. Then, the item within the rarity level is chosen. All items within the same rarity level group have an equal chance of getting dropped. Lastly, whether the item has Painted or Certified attributes is chosen.

Psyonix further noted that any future changes will be revealed on its blog.

“Rocket League” has had a busy summer. Psyonix just celebrated its third birthday July 7 with an in-game event and is in the process of overhauling the game’s progression system and the upcoming release of Rocket Pass.

Though “Rocket League” released in 2015, the game is still holding its own in popularity, and reached the 40 million player mark in January of this year.

More Gaming

  • Digital games saw 12% growth to

    Digital Games Saw 12% Growth to $113.4 billion in 2018 (Report)

    “Fortnite” generated the most annual revenue of any game in history and popularized gaming video content among mainstream audiences, according to industry analyst firm SuperData. The group, a division of Nielsen, says that 2018 was the biggest year for gaming and entertainment of all time, citing 13% growth in gaming overall. SuperData’s 2018 year in review [...]

  • Kraken in Sea of Thieves

    'Sea of Thieves' February Update Requires Players Re-Install Game

    A major update to Rare’s pirate role-playing game “Sea of Thieves” will require all players to download and fully re-install the game on Feb. 6. In a blog post on the official “Sea of Thieves” website, executive producer Joe “Three Sheets” Neate announced the studio’s plans to introduce improvements to the installation and patching process, [...]

  • 'The Division 2' Story Trailer Depicts

    'The Division 2' Story Trailer Depicts Nation in Turmoil, Dates Private Beta

    The latest trailer for “Tom Clancy’s The Division 2” shows the US in turmoil after warring factions take over, as shared by Ubisoft via its YouTube channel Wednesday. There’s talk in the story trailer of overcoming a virus outbreak (a throwback to the first game, “Tom Clancy’s The Division”) but it is revealed that violent [...]

  • Magic leap Is Hiring to Build

    Magic Leap Plans to Expand to Mobile AR

    Magic Leap is getting ready to embrace augmented reality (AR) on mobile devices. The company is currently looking to hire a senior software engineer for mobile AR, who will be tasked with “expanding Magic Leap’s platform to mobile devices,” according to a new job listing. A Magic Leap spokesperson declined to comment. Magic Leap released [...]

  • Star Wars Battlefront II

    EA 'Fully Committed' to Making More 'Star Wars' Games

    Publisher Electronic Arts tells Variety that it’s still fully committed to making more “Star Wars” games following a report that its studios are no longer working on an open world game set in the “Star Wars” universe, but rather a smaller game with a faster development turnaround. Three anonymous sources told Kotaku on Tuesday that EA [...]

  • 'Westworld Mobile' Lawsuit Settled, Game Begins

    'Westworld Mobile' Lawsuit Settled, Game Begins Shutdown Process

    The “Westworld Mobile” game produced by Warner Bros. and Behaviour Interactive has now been removed from app stores after a related copyright infringement lawsuit from game studio Bethesda was reported by both parties to be “amicably” settled. There are few details on the specifics of the settlement, which was filed on December 12th, but the [...]

  • Supercell's 'Brawl Stars' Clears Over $63

    Supercell's 'Brawl Stars' Clears Over $63 Million in One Month

    Finnish mobile developer Supercell’s recent release “Brawl Stars” has made over $63 million in its first month on the market. This figure comes from mobile market research firm Sensor Tower, which estimates the developer’s first new game in nearly three years racking in sales to the tune of the average of almost $2 million a [...]

More From Our Brands

Access exclusive content