×
You will be redirected back to your article in seconds

Video Game ‘Roblox’ Showed a 7-Year-Old Girl’s Avatar Being Raped

A North Carolina woman was horrified when her 7-year-old daughter showed her disturbing graphic imagery while playing a user-created game on “Roblox.”

Amber Peterson explained in a public Facebook post that her daughter showed her a scene of her “Roblox” avatar being “violently gang-raped on a playground by two male [avatars].”

“Words cannot describe the shock, disgust, and guilt that I am feeling right now, but I’’m trying to put those feelings aside so I can get this warning out to others as soon as possible,” Peterson wrote on June 28. “Thankfully, I was able to take screenshots of what I was witnessing so people will realize just how horrific this experience was. … Although I was immediately able to shield my daughter from seeing the entire interaction, I am shuddering to think of what kind of damage this image could have on her psyche, as well as any other child that could potentially be exposed to this.”

Peterson then posted screenshots for other concerned parents.

“Roblox” is a popular game-creation platform, which hosts more than 50 million users a month. Similar to “Minecraft,” players can create their own worlds and games using “Roblox” assets. However, because of the user-generated nature of the games, content inappropriate for children could easily be seen by young players. This is acknowledged, for example, in the Entertainment Software Rating Boardrating for the Xbox One version of “Roblox,” which received an “E for Everyone 10+” rating, but also notes “possible exposure to unfiltered/uncensored user-generated content, including user-to-user interactions and media sharing via social media and networks.”

Peterson noted that she and her husband had taken security measures to prevent their daughter from seeing age-inappropriate content.

“Roblox also has security settings that allow the parent to block outside conversations and invitations,” Peterson said. “There are also 24-hour moderators that are hired to block any potentially inappropriate content. When my husband and I decided to allow our daughter to play this game, we adjusted the security settings to maximum privacy.”

While there are moderators policing the content, it seems inevitable that some disturbing content will make its way through to children, the most popular playerbase of “Roblox.” The amount of content generated is quite massive. In 2017 alone, 11 million titles were published and “more than 1,500 [generated over] 1 million visits during the year,” according to a press release from the company.

“We were outraged to learn that Roblox’s community policies and Rules of Conduct were subverted,” a Roblox Corporation spokesperson said in a statement to Variety. “We have identified how this bad actor created the offending action and are putting additional safeguards in place to reduce the possibility of this happening again in the future. In addition, the offender was identified and has been permanently banned from the platform and we have suspended the game. We have zero tolerance for this behavior. Our work to ensure a safe platform is always evolving and remains a top priority for us.”

Popular on Variety

More Gaming

  • Call of Duty Modern Warfare

    Call of Duty League Commissioner on Why It's Time for a Franchise Model

    “Call of Duty” esports is officially headed for a city-based model. Publisher Activision Blizzard announced over the summer that the newly coined Call of Duty League will have a franchised, home-and-away structure immediately when it launches its inaugural season in early 2020. It’s set 12 teams in 11 cities, and the roster mania has already [...]

  • Nintendo Switch

    Nintendo Switch Unit Sales Top 15 Million in North America Since Launch

    Nintendo is tooting its own horn, boasting that the Nintendo Switch and Nintendo Switch Lite systems have together sold over 15 million units in North America to date. That’s according to the company’s own internal data. As of July, the Nintendo Switch had sold over 36 million consoles worldwide, the company said. Nintendo Switch carries [...]

  • Star Wars Jedi Fallen Order

    'Star Wars Jedi: Fallen Order': Respawn CEO on Telling the Story Behind 'Becoming a Jedi'

    When it comes to media properties, it doesn’t get much bigger than “Star Wars.” That sentiment certainly isn’t lost on Vince Zampella, CEO of Respawn Entertainment, the studio behind “Star Wars Jedi: Fallen Order.” The title, which follows Jedi Padawan Cal Kestis (voiced by Cameron Monaghan) after the events of “Episode III — Revenge of [...]

  • Star Wars Jedi Fallen Order

    'Star Wars Jedi: Fallen Order': What to Expect From EA and Respawn's Latest

    There’s a lot riding on “Star Wars Jedi: Fallen Order.” The upcoming title from EA and Respawn is the first major single-player “Star Wars” video game since 2008’s “The Force Unleashed,” and is one of the most anticipated games of 2019. After years of multiplayer adventures, could “Fallen Order” be the title that brings the [...]

  • Google Stadia Game Streaming Service Launching

    Google’s Stadia Game Streaming Service Will Launch Nov. 19

    Google hardware chief Rick Osterloh gave us an update on the company’s game streaming service Stadia during the company’s fall hardware event in New York Tuesday: Stadia will be available to the public on Nov. 19. Stadia promises to stream games directly from the cloud, with no need to buy a full-blown game console. Consumers [...]

  • Fortnite Chapter 2

    'Fortnite' Emerges From Black Hole With All-New Island in Chapter 2

    After its previous world was sucked into a black hole, “Fortnite” is back — with an all-new island featuring a map with 13 different locations. The latest installment of the free-to-play battle royale game, which publisher Epic Games calls the first season of “Fortnite” Chapter 2, went live early Tuesday at around 6 a.m. ET. [...]

  • Fortnite-Season-X-Out-of-Time

    'Fortnite' Goes Dark: A Masterful Marketing Stroke by Epic Games

    On Sunday, “Fortnite” — the most popular game on Earth right now — without warning, imploded into darkness. At around 2 p.m. ET on Oct. 13, a meteor in Season 10 of “Fortnite” that had been biding its time set off a cataclysmic chain reaction that sucked up everything on the the island and eventually [...]

More From Our Brands

Access exclusive content