×

‘Red Dead Online’ Beta Begins Rollout on Tuesday

The beta for the online portion of “Red Dead Redemption 2” goes live in waves this week with those who purchased the Ultimate version of the game gaining access Tuesday, anyone who played on Nov. 26 gains access on Wednesday, anyone who played between Oct. 26 and Oct. 29 gets in on Thursday and everyone else by Friday.

The beta, which is free for those who own the game, first goes live at 8:30 a.m. ET and is designed to be the beginning of “Red Dead Online,” meaning that it won’t run for a limited time and that developers hope to allow players to keep their progress in the game as they continue to improve and iterate on it. No word on when it will shift from an open beta to the final version.

“The launch of the Red Dead Online Beta is the first step in what will be a continually expanding and dynamic world, and the beta period will allow us to deal with the inevitable turbulence of launching any online experience of this size and scale,” according to Rockstar Games. ”

During this process, we will be looking to our dedicated and amazing community to help us report and fix problems, share ideas, and assist in shaping the future of the full Online experience. As with all of our releases, we will strive to make the launch of Red Dead Online the best it can possibly be, and we ask that the community share that spirit with us over the next weeks and months.”

Red Dead Online” is an “evolution” of the original “Red Dead Redemption’s” multiplayer mode, which will combine narrative elements with both cooperative and competitive gameplay options. “Red Dead Online” will continue to receive updates throughout its life cycle as it relies on the base “Red Dead Redemption 2” to exist as its foundation.

“Red Dead Online” will feature an open world that is home to all of the animals of the single-player game. It will include support for hunting, fishing, treasuring hunting, posses, camps and a variety of competitive modes. While the game won’t have the complex, threaded single-player storyline of “Red Dead Redemption 2,” it will feature a sort of narrative tied to cooperative play for the online game’s posses.

“With the gameplay of ‘Red Dead Redemption 2’ as its foundation, ‘Red Dead Online’ transforms the vast and deeply detailed landscapes, cities, towns and habitats of ‘Red Dead Redemption 2’ into a new, living online world ready to be shared by multiple players,” according to Rockstar Games. “Create and customize your character, tailor your abilities to suit your play style and head out into a new frontier full of things to experience.

“Explore this huge world solo or with friends. Form or join a Posse to ride with up to seven players; gather around the fire at your Camp; head out hunting or fishing; visit bustling towns; battle enemy gangs and attack their hideouts; hunt for treasure; take on missions and interact with familiar characters from across the five states; or fight against other outlaws in both spontaneous skirmishes and pitched set-piece battles; compete with other players or whole Posses in open world challenges and much more.”

Rockstar says it will have more details on Tuesday about the modes and gameplay of the title.

Earlier this month, Take-Two head Strauss Zelnick noted that the beta for “Red Dead Online” was on track to release “toward the end of the month.”

While “Red Dead Redemption 2,” which launched in October during the company’s third quarter, had game sales that Take-Two chairman Strauss Zelnick told Variety were “nothing short of miraculous,” he declined to compare the game with “Grand Theft Auto V” which continues to sell five years after release.

Despite the success of Rockstar’s open-world games, Zelnick said he doesn’t see the company changing how any of its other studios function or design games.“It’s business as usual,” he said. “We have 11 franchises that have sold more than five million units and more than 55 franchises that have sold more than two million units. What we would like to do in any given year is bring frontline titles that reflect our current franchises to market.”

More Gaming

  • GTA Online

    America's Biggest Labor Federation Asks Game Developers to Unionize

    A leading figure from America’s biggest labor organization penned an open letter to game developers encouraging unionization across the games industry. AFL-CIO secretary-treasurer Liz Shuler took to Kotaku with a post that asks workers in the games industry to fight for adequate pay, sensible work hours, and against toxic work conditions. “We’ve heard the painful [...]

  • Take on the Demogorgon in 'Stranger

    Take on the Demogorgon in 'Stranger Things' Dungeons and Dragons Set

    Hasbro will release a “Stranger Things” inspired Dungeons & Dragons starter set this spring, according to a press release. The starter kit has everything players need to start playing Dungeons & Dragons: A “Stranger Things” adventure book, a rulebook, five character sheets, six dice, a Demogorgon figure, and an additional, paintable Demogorgon figure. The starter kit will [...]

  • Tencent Wants to Bring 'Apex Legends'

    Tencent Wants to Bring 'Apex Legends' to China (Report)

    Tencent Holdings is in talks with Electronic Arts to distribute the publishers’ “Apex Legends” in China as of Friday, according to a “person with direct knowledge of the matter” the South China Morning Post reported. Tencent, video game industry giant, already distributes top battle royale games “Fortnite” and “PlayerUnknown’s Battlegrounds” in China. While Tencent is [...]

  • Pokemon Go

    Proposed 'Pokémon Go' Lawsuit Settlement May Remove Poké Stops, Gyms

    A proposed settlement in the class action lawsuit against “Pokémon Go” developer Niantic could remove or change a number of Poké Stops and Gyms in the popular augmented reality game. The proposed settlement was filed in a California court on Thursday and applies to anyone in the U.S. who owns or leases property within 100 meters [...]

  • 'Minecraft' Mobile Just Had Its Best

    'Minecraft' Mobile Just Had Its Best Year Yet

    Last year was the most profitable year to date for the mobile versions of “Minecraft,” according to a report from Sensor Tower. “Minecraft” on the App Store and on the Google Play store pulled in $110 million through both purchase price of the app as well as in-app purchases. This is a 7% growth from [...]

  • 'Bayonetta 2' Director Leaves Platinum Games

    'Bayonetta 2' Director Leaves Platinum Games After 13 Years

    “Bayonetta 2” game director and “Bayonetta” producer Yusuke Hashimoto is leaving Platinum Games after 13 years, he announced in a tweet on Thursday. “This tweet will be a little more personal than usual. Yesterday, January 31st, was my last day at PlatinumGames,” he said. “The memories I made during my 13 years at Platinum, working [...]

  • AFV

    'Fresh Prince' Actor Denied Dance Copyright in 'Fortnite,' 'NBA 2K16' Lawsuits

    “The Fresh Prince of Bel-Air” star Alfonso Ribeiro has been denied a copyright for the “Carlton” dance, which is the focus of lawsuits the actor recently filed against “Fortnite” developer Epic Games and “NBA 2K16” publisher Take-Two Interactive, The Associated Press reported on Thursday. The denial from the U.S. Copyright Office was revealed on Wednesday [...]

More From Our Brands

Access exclusive content