×
You will be redirected back to your article in seconds

‘Moss’ Now Available on Oculus Rift, HTC Vive

Moss” and the adventures of its diminutive, furry hero Quill arrive on the HTC Vive and Oculus Rift on Thursday, developer Polyarc tells Variety. The game, initially released as a PlayStation VR exclusive earlier this year, will sell for $29.99.

Moss” releases on the two computer-powered virtual reality headsets with better graphics and the ability to use two hands independently in the story-book world. Everything else about the well-received game remains mostly unchanged.

The game was brought over to the two new platforms so soon after its February release on PlayStation VR because the studio said it had always planned to bring the title to them and throughout development ensured it would move over without issue, said Tam Armstrong, Polyarc’s studio director.

All versions of the game will also now have multiple save slots and additional support for Chinese, Japanese, Spanish, and Italian. The PSVR version gets those new slots and languages on June 12.

Armstrong said the game has been doing very well on the PlayStation VR and that he expects it will be just as well received on the HTC Vive and Oculus Rift.

“Our goal as a studio is to introduce Quill and her world to as many people as possible,” he said. “We want to do that while staying true to the design of the game.”

That means at least for now, the game won’t be coming to the Samsung Gear VR nor the Oculus Go, both of which lack full tracking.

Polyarc art director Chris Alderson said the studio spent its time since launch watching the reaction to the PSVR version and working on these two new versions.

With the launch of the new versions, the studio plans to initially spend time tracking the reaction players have to it and dealing with any issues that might arise. But they hope to create a sequel for “Moss” down the line.

“We have a lot of enthusiasm coming from fans for what happens next in the story,” Armstrong said. “We’re still figuring out how we can do a sequel.”

He added that the team would be very open to working with PlayStation again. From a narrative perspective, the team has already roughed out the broad ideas of a longer story.

“We spent a lot of development working on world building,” Armstrong said. “We know we want her to discover a larger objective and conclusion to that. It would be at least a few more games. At least a trilogy, although we can imagine it being a lot longer.”

Popular on Variety

More Gaming

  • Call of Duty Modern Warfare

    Call of Duty League Commissioner on Why It's Time for a Franchise Model

    “Call of Duty” esports is officially headed for a city-based model. Publisher Activision Blizzard announced over the summer that the newly coined Call of Duty League will have a franchised, home-and-away structure immediately when it launches its inaugural season in early 2020. It’s set 12 teams in 11 cities, and the roster mania has already [...]

  • Nintendo Switch

    Nintendo Switch Unit Sales Top 15 Million in North America Since Launch

    Nintendo is tooting its own horn, boasting that the Nintendo Switch and Nintendo Switch Lite systems have together sold over 15 million units in North America to date. That’s according to the company’s own internal data. As of July, the Nintendo Switch had sold over 36 million consoles worldwide, the company said. Nintendo Switch carries [...]

  • Star Wars Jedi Fallen Order

    'Star Wars Jedi: Fallen Order': Respawn CEO on Telling the Story Behind 'Becoming a Jedi'

    When it comes to media properties, it doesn’t get much bigger than “Star Wars.” That sentiment certainly isn’t lost on Vince Zampella, CEO of Respawn Entertainment, the studio behind “Star Wars Jedi: Fallen Order.” The title, which follows Jedi Padawan Cal Kestis (voiced by Cameron Monaghan) after the events of “Episode III — Revenge of [...]

  • Star Wars Jedi Fallen Order

    'Star Wars Jedi: Fallen Order': What to Expect From EA and Respawn's Latest

    There’s a lot riding on “Star Wars Jedi: Fallen Order.” The upcoming title from EA and Respawn is the first major single-player “Star Wars” video game since 2008’s “The Force Unleashed,” and is one of the most anticipated games of 2019. After years of multiplayer adventures, could “Fallen Order” be the title that brings the [...]

  • Google Stadia Game Streaming Service Launching

    Google’s Stadia Game Streaming Service Will Launch Nov. 19

    Google hardware chief Rick Osterloh gave us an update on the company’s game streaming service Stadia during the company’s fall hardware event in New York Tuesday: Stadia will be available to the public on Nov. 19. Stadia promises to stream games directly from the cloud, with no need to buy a full-blown game console. Consumers [...]

  • Fortnite Chapter 2

    'Fortnite' Emerges From Black Hole With All-New Island in Chapter 2

    After its previous world was sucked into a black hole, “Fortnite” is back — with an all-new island featuring a map with 13 different locations. The latest installment of the free-to-play battle royale game, which publisher Epic Games calls the first season of “Fortnite” Chapter 2, went live early Tuesday at around 6 a.m. ET. [...]

  • Fortnite-Season-X-Out-of-Time

    'Fortnite' Goes Dark: A Masterful Marketing Stroke by Epic Games

    On Sunday, “Fortnite” — the most popular game on Earth right now — without warning, imploded into darkness. At around 2 p.m. ET on Oct. 13, a meteor in Season 10 of “Fortnite” that had been biding its time set off a cataclysmic chain reaction that sucked up everything on the the island and eventually [...]

More From Our Brands

Access exclusive content