×
You will be redirected back to your article in seconds

Watch ‘God of War’ Dev Get Emotional Reading Reviews

The new “God of War” came out Friday on PlayStation 4. The soft reboot of the action series features protagonist Kratos and his son, Atreus, battling creatures from Norse myth. Word-of-mouth is overwhelmingly positive — it’s currently the highest-rated PlayStation 4 exclusive on Metacritic — and when creative director Cory Barlog reads the reviews, he can’t contain himself.

Barlog posted the moment on YouTube Thursday. “Comfort axe” in hand, he initially stalls. “I am very nervous about seeing this,” he said. “It is a long, long, long time coming. Five years of work has gone into this game, so this moment means a lot.”

Once Barlog sees that “God of War” has a Metacritic score of 93 (it’s now up to 95, as of this writing), he breaks down in tears. “[The score] shouldn’t matter, but I’m just so f—ing proud,” he said. “A lot of people put a lot of work and a lot of faith [into the game]. And I’m just so lucky to work with the people that I work with.”

Variety’s own reviewer, Arthur Gies, said while the game has some bumps, Sony Santa Monica “has built something rejuvenated, with a change of scenery and a concept previously foreign to the franchise — a sense of responsibility, both practically and philosophically.”

“Kratos remains capable of startling violence,” Gies wrote. “But there is a sense that even Sony Santa Monica has recoiled from some of ‘God of War’s’ legacy, and the game is better for it. It is a game that treats its history with respect where appropriate, but without obligation, even in its very concluding moments. This new ‘God of War’ has some rough edges remaining in its transition to something new, but even in its concluding moments, it commits to its vision in a way that few games do —  and it’s the first time the series has felt vibrant and important in a decade.”

In the video’s description, Barlog said he debated whether or not to upload the clip. But, he said he wanted his son, Helo, to see it.

“He doesn’t want us to be around when he is sad, opting to run in another room and yell at us if we try to come in,” Barlog wrote. “It has been important to us to let him know that it is OK to be sad, it is OK to cry. There is nothing to hide. I thought I would try to set a good example and show him that papa can cry in front of the world, or at least the 50 people who end up watching this.”

Over 230,000 people have viewed the video so far.

More Gaming

  • Starbreeze To Focus on 'Core Business'

    Starbreeze To Focus on 'Core Business' Following Reconstruction

    Troubled company Starbreeze AB said on Wednesday it wants to concentrate its operational and financial resources on its core business: internal game development and publishing. ”We’re now focusing the business towards a portfolio consisting of a mix of internally developed games and publishing titles. We are humble for the task at hand, but our aim [...]

  • Pearl Abyss Opens First North American

    Pearl Abyss Opens First North American Office in California

    Pearl Abyss, the Korean developer behind the massively multiplayer online role-playing game “Black Desert Online,” is expanding its operations and opening its first North American office, it announced on Wednesday. The new office is located in Manhattan Beach, Calif. Although multiple cities were considered over a six-month period, Pearl Abyss said it ultimately chose Onni [...]

  • 'Uncharted' Director Amy Hennig To Receive

    'Uncharted' Director Amy Hennig To Receive Lifetime Achievement Award

    The 19th Annual Game Developers Choice Awards plans to honor writer and director Amy Hennig with a lifetime achievement award, it announced this week. Hennig is perhaps best known for her time at developer Naughty Dog, where she was writer and creative director for the “Uncharted” series. Before that, she served as writer and director [...]

  • Game Awards OrchestraThe Game Awards, Show,

    Game Awards Creator Reflects on 2018, Beyond as Viewer Numbers More Than Double

    “This show is about bringing everyone together to talk about video games.”  “When I started this show five years my dream was to put competition aside and celebrate what we love which is playing games and making games. This is a moment that has been five years in the making for me, I can’t believe [...]

  • Oculus Rift

    ZeniMax Agrees to Settle Facebook VR Lawsuit

    Game company ZeniMax Media said it is has agreed to settle litigation against Facebook, Oculus and individual executives alleging misappropriation of its virtual-reality technology. Terms of the settlement were not disclosed. ZeniMax sued Facebook in 2014 after Id Software co-founder John Carmack joined Oculus as chief technology officer. In the suit, which sought as much as $4 billion in damages, alleged [...]

  • Facebook Logo

    Facebook Instant Games Celebrates Second Anniversary

    Facebook Instant Games is celebrating its second anniversary, having served up over 20 billion game sessions since its launch in 2016. Facebook Instant Games launched in 2016 on Facebook and Messenger with 20 games available in 30 markets. The platform has since grown considerably to encompass over 6,000 games globally. After opening up to all [...]

  • Police Responding To Noise Complaint Play

    Police Responding To Noise Complaint End Up Playing 'Super Smash Bros. Ultimate'

    Police called to a St. Paul, Minnesota apartment last Friday for a noise complaint found a group of people engaged in a heated match of “Super Smash Bros. Ultimate,” so naturally they joined in, according to Yahoo Lifestyle. After a series of noise complaints had been lodged against his friends at the apartment complex, Jovante M. Williams [...]

More From Our Brands

Access exclusive content