×
You will be redirected back to your article in seconds

‘Life Is Strange: Before the Storm’ Wins Big at Games for Change Awards

Square Enix and Deck Nine’s adventure prequel “Life is Strange: Before the Storm” was the big winner at the Games For Change Awards ceremony on Thursday. It took two awards, including game of the year.

Other winners this year include exploration game “What Remains of Edith Finch” and Ninja Theory’s third-person action game “Hellblade: Senua’s Sacrifice.”

Games For Change is an annual festival that promotes equality, understanding, and inclusivity in video games. It opened its three-day long programming this year with a special proclamation from New York Mayor Bill de Blasio, who declared June 28, 2018 as “Games For Change Day.”

“For 15 years, Games for Change has encouraged the top minds in tech to develop digital games that can bring about positive social change,” said Mayor de Blasio during his speech. “I am proud to join with all those gathered here to applaud G4C, all of this year’s award winners, and everyone participating in the festival for their commitment to forging a better tomorrow for us all.”

Here is the full list of Games For Change 2018 winners:

Game of the Year (Honoring the exemplary game that achieves all three dimensions: impact, innovation and gameplay)

WINNER: “Life is Strange: Before the Storm

Most Significant Impact (Honoring the games that target a specific social issue with proven actions/outcomes like awareness, civic learning, community building, or behavior change.)

WINNER: “Life is Strange: Before the Storm”

Best Gameplay (Honoring the games with highly compelling and engaging gameplay whose game mechanics align with and reinforce impact goals.)

WINNER: “What Remains of Edith Finch”

Most Innovative (Honoring the games that demonstrate creativity and aspire to bring new ideas through unique game design, technology and/or audiences. These games embrace experimentation to break conventions of form or concept in a manner that may pave new ways for the sector.)

WINNER: “Tree”

Best Learning Game (Honoring the games that offer meaningful engagement around intended learning objectives with measurable outcomes. Examples of types of learning include cognitive skills (academic subjects, memory), social/emotional skills (empathy, bullying), physical health (movement, nutrition), and creative well-being.)

WINNER: “Attentat 1942”

The Games For Change x Polygon People’s Choice Award

WINNER: “Hellblade: Senua’s Sacrifice”

More Gaming

  • 'Bloodstained: Ritual of the Night' Has

    'Bloodstained: Ritual of the Night' Has Lots of Post-Launch DLC Planned

    “Bloodstained: Ritual of the Night,” the spiritual successor to Koji Igarashi’s Castlevania series, officially releases on Steam, GOG.com, PS4, and Xbox One on Jun. 18. It comes to Nintendo Switch a week later on Jun. 25. Publisher 505 Games has big plans for the side-scroller after its launch, and shared what downloadable content fans can [...]

  • Someone playing fortnite a computer gameVideo

    World Health Organization Making Final Decision on Gaming Disorder This Weekend

    The World Health Organization (WHO) is making its final decision on whether or not to classify video game addiction as a disorder on Saturday, May 25, a spokesperson told Variety. The 72nd World Health Assembly is currently underway in Geneva, Switzerland. It’s the decision-making body of the WHO, and it’s attended by delegations from member [...]

  • Nominees Announced for 2019 BitSummit Awards

    Nominees Announced for 2019 BitSummit Awards

    The Japan Independent Games Aggregate (JIGA) announced the nominees for the 2019 BitSummit Awards on Friday. BitSummit is an annual festival celebrating independent video games and developers based in Japan. Founded in 2012, it’s become Japan’s premier indie gaming event, drawing thousands of visitors each year. It takes place the weekend of Jun. 1 at [...]

  • League of Legends Esports to Release

    League of Legends Esports to Release Premium Viewing Option

    League of Legends Esports has a new Pro View premium experience which will allow viewers to watch esports matches from the individual pro players’ perspective, the company announced Friday. The Pro View Package will be available for the Summer Split of the League Championship Series (LCS) as well as the League European Championship (LEC). In [...]

  • Microsoft's Project xCloud Rollout Hits 13

    Microsoft's Project xCloud Rollout Hits 13 Regions, Capcom, Paradox Testing

    Microsoft’s take on cloud-gaming — an approach to game development and deployment that theoretically makes games playable on any system without the need for porting — continues its rollout, with the company on Friday detailing work they’re doing with developers Capcom and Paradox Interactive. Project xCloud now has custom server blades at Azue datacenters in [...]

  • 'Sonic the Hedgehog' Pushed Back Due

    'Sonic the Hedgehog' Movie Pushed Back to 2020 Due to Character Design Changes

    Paramount Pictures is pushing its “Sonic the Hedgehog” movie back three months, from Nov. 8 to Valentine’s Day. The delay follows fan criticism over the appearance and design of the titular blue hedgehog — particularly his teeth and lean legs. Director Jeff Fowler tweeted that it was “taking a little more time to make Sonic [...]

  • 'Mortal Kombat 11,' 'League of Legends'

    'Mortal Kombat 11,' 'League of Legends' Dominate Global Digital Games

    The world’s top-earning digital games for last month include “Mortal Kombat 11,” “League of Legends,” and “Fortnite Battle Royale,” according to a report from SuperData released Tuesday. The ranking of top grossing games for the month of April 2019 is split into three groups: PC, console, and mobile. The massively popular “League of Legends,” a [...]

More From Our Brands

Access exclusive content