You will be redirected back to your article in seconds

‘Fallout 76’ Patch Bringing ‘Stability Improvements’

A patch coming Tuesday to “Fallout 76” promises “performance and stability improvements,” as detailed in a post from Bethesda  on Friday.

The Dec. 4 patch will address bug fixes to the game as well as a few balancing changes, in an apparent attempt to address some of the player dissatisfaction surrounding the multiplayer game.

That Bethesda will fix an exploit in which players can exceed their “carry weight,” meaning the limit to how much inventory a player can carry, was an expressed hope in a Reddit thread with comments from players regarding the patch. Some users speculated that this exploit could be causing stability issues.

“I hope the carry weight exploit is getting patched out,” wrote Reddit user DieselsFolly. “[It’s the number one] issue for server stability right now.”

For console players, Bethesda fixed an issue in which players could encounter an unending loading screen after signing out of their account while playing the game. For Xbox One users, a crash caused by sending multiple team invites to non-friend players after leaving Vault 76 was fixed. The consoles’ updates are roughly 3GB.

The PC update is much smaller, at only 36MB. PC framerates are uncapped again with this update, but Bethesda noted that “reaching very high framerates will no longer cause movement speed to increase.” This issue was reportedly fixed back in the Nov. 19 patch.

In addition to stability improvements and bug fixes, Bethesda added some additional features, including an AFK function (Away From Keyboard) which will disconnect players who are inactive for 10 minutes. Players will receive a 1-minute countdown warning before being kicked off.

Finally, some balancing changes come to “Fallout 76” with this update. Experience rewarded for defeating high-level enemies has been reduced, and players should receive two to four items as a reward per boss, correcting an issue with Boss loot. The number of items will vary based on “the creature’s difficulty and level,” according to the patch notes.

Automatic weapons will be more powerful, with damage increased by about 20% “across the board.”

Hopefully these fixes will create a more enjoyable experience for “Fallout 76” players, as Bethesda last week promised to be more communicative and “work to make a better bridge between [players] and the dev team at BGS.”

This response arrived just as Bethesda was reportedly under investigation for inconsistent refund policies regarding “Fallout 76.”

For the full list of updates coming to “Fallout 76” Tuesday, check out Bethesda’s patch notes.

Popular on Variety

More Gaming

  • The Void San Francisco

    The Void Teams Up With Sony Pictures for New Location-Based VR Experience

    James Murdoch-backed virtual reality (VR) startup The Void has teamed up with Sony Pictures Virtual reality to produce a new location-based VR experience, according to Curtis Hickman, the startup’s chief creative officer. Hickman revealed the partnership in a conversation with Variety this week, during which he also outlined plans to bring more original IP to [...]

  • Insomniac Games - Spider-Man

    Sony Is Acquiring Insomniac Games, Studio Behind 'Spider-Man' for PS4

    Sony Interactive Entertainment clinched a deal to acquire longtime PlayStation games developer Insomniac Games in its entirety, the company announced Monday. Financial terms of the deal were not disclosed “due to contractual commitments,” according to Sony. Insomniac Games is the developer of PlayStation 4’s top-selling “Marvel’s Spider-Man” and other PS games, including the “Ratchet & [...]

  • westworld awakening art

    HBO Launches 'Westworld Awakening' VR Game With Survios

    Ever wanted to enter the world of “Westworld?” Now you can — except it won’t exactly be like you might have imagined it. Instead of being one of those guests living out their fantasies, you will be a host, slowly coming to grips with your life being an elaborate illusion. “Westworld Awakening” has been produced [...]

  • Telling Lies - Logan Marshall-Green

    Sam Barlow's 'Telling Lies' Government-Surveillance Thriller Game Sets Release Date

    After more than two years in the works, “Telling Lies” — the investigative thriller from acclaimed game creator Sam Barlow — is ready to take the stage. The game, produced with and released by Annapurna Interactive, will be available next Friday, Aug. 23, via Steam and Apple’s Mac and iOS app stores. “Telling Lies” will [...]

  • David Messinger, Activision Blizzard

    Activision Blizzard Hires CAA Veteran David Messinger as CMO

    Activision Blizzard tapped David Messinger, a former 15-plus-year veteran of CAA, as its first corporate-wide chief marketing officer. Messinger, based in Santa Monica, reports to Coddy Johnson, Activision Blizzard’s president and COO. It’s the first time the video-game company has appointed a CMO who will oversee the global marketing operations across all of Activision Blizzard [...]

More From Our Brands

Access exclusive content