×
You will be redirected back to your article in seconds

‘DayZ’ Creative Director Brian Hicks Is Leaving Bohemia Interactive

DayZ” creative director Brian Hicks is leaving developer Bohemia Interactive, he announced in a status report on Tuesday.

“I feel ‘DayZ’ has reached a point in which I, much like how [‘DayZ’ creator Dean Hall] felt years back — am no longer needed,” he wrote in a farewell message to fans.

Hicks said he’d been slowly taking more and more of a back seat during development of “DayZ’s” .63 update. “Over that year I have made plans for what is next for me and worked for free with Peter Nespešný in a design consultant role,” he added.

“DayZ” is an open-world online survival game based on an “Arma 3” mod created by Hall. It’s now in early access alpha on Steam. The .63 update will bring a number of changes and will officially launch the game’s beta testing phase.

“I won’t lie — it hasn’t been easy, and there have been times where Peter and I both were uncertain about how .63 would be received, or how it would perform under full-scale load,” Hicks said. “I don’t want to be a broken record — but I am so happy that all of those concerns have been washed away.”

Hicks said he’s played 7,000 hours of “DayZ” between two accounts, which makes it hard to just walk away. But, he said he’s looking forward to opportunities back home in the U.S. and being closer to family.

“I have to thank Brian for his contribution to ‘DayZ’ over the years and wish him the best in his future endeavors. His passion is an inspiration to many. And I’m pretty sure we will be seeing each other in ‘DayZ’ all the time,” said lead producer Eugen Harton. “I know we both wish for the game to grow and improve and finally testing the 0.63 has been a step in the right direction although a lot of work remains to be done.”

More Gaming

  • Starbreeze To Focus on 'Core Business'

    Starbreeze To Focus on 'Core Business' Following Reconstruction

    Troubled company Starbreeze AB said on Wednesday it wants to concentrate its operational and financial resources on its core business: internal game development and publishing. ”We’re now focusing the business towards a portfolio consisting of a mix of internally developed games and publishing titles. We are humble for the task at hand, but our aim [...]

  • Pearl Abyss Opens First North American

    Pearl Abyss Opens First North American Office in California

    Pearl Abyss, the Korean developer behind the massively multiplayer online role-playing game “Black Desert Online,” is expanding its operations and opening its first North American office, it announced on Wednesday. The new office is located in Manhattan Beach, Calif. Although multiple cities were considered over a six-month period, Pearl Abyss said it ultimately chose Onni [...]

  • 'Uncharted' Director Amy Hennig To Receive

    'Uncharted' Director Amy Hennig To Receive Lifetime Achievement Award

    The 19th Annual Game Developers Choice Awards plans to honor writer and director Amy Hennig with a lifetime achievement award, it announced this week. Hennig is perhaps best known for her time at developer Naughty Dog, where she was writer and creative director for the “Uncharted” series. Before that, she served as writer and director [...]

  • Game Awards OrchestraThe Game Awards, Show,

    Game Awards Creator Reflects on 2018, Beyond as Viewer Numbers More Than Double

    “This show is about bringing everyone together to talk about video games.”  “When I started this show five years my dream was to put competition aside and celebrate what we love which is playing games and making games. This is a moment that has been five years in the making for me, I can’t believe [...]

  • Oculus Rift

    ZeniMax Agrees to Settle Facebook VR Lawsuit

    Game company ZeniMax Media said it is has agreed to settle litigation against Facebook, Oculus and individual executives alleging misappropriation of its virtual-reality technology. Terms of the settlement were not disclosed. ZeniMax sued Facebook in 2014 after Id Software co-founder John Carmack joined Oculus as chief technology officer. In the suit, which sought as much as $4 billion in damages, alleged [...]

  • Facebook Logo

    Facebook Instant Games Celebrates Second Anniversary

    Facebook Instant Games is celebrating its second anniversary, having served up over 20 billion game sessions since its launch in 2016. Facebook Instant Games launched in 2016 on Facebook and Messenger with 20 games available in 30 markets. The platform has since grown considerably to encompass over 6,000 games globally. After opening up to all [...]

  • Police Responding To Noise Complaint Play

    Police Responding To Noise Complaint End Up Playing 'Super Smash Bros. Ultimate'

    Police called to a St. Paul, Minnesota apartment last Friday for a noise complaint found a group of people engaged in a heated match of “Super Smash Bros. Ultimate,” so naturally they joined in, according to Yahoo Lifestyle. After a series of noise complaints had been lodged against his friends at the apartment complex, Jovante M. Williams [...]

More From Our Brands

Access exclusive content