×
You will be redirected back to your article in seconds

‘Dark Souls: Remastered’ on Nintendo Switch Delayed Until Summer

The Nintendo Switch version of “Dark Souls: Remastered,” as well as the Solaire amiibo, will no longer hit on May 25, Bandai Namco announced Tuesday morning. The game and its amiibo are now hitting sometime later this summer.

“The new release timing gives the development team the time needed to make sure Nintendo Switch players can fully appreciate the true ‘Dark Souls’ experience anytime and anywhere, thanks to the unique portable nature of the Nintendo Switch console,” according to the press release.  The PlayStation 4 system, Xbox One, and STEAM versions of “Dark Souls: Remastered” will still be released on May 25.

Bandai Namco wasn’t more specific about the reasons for the delay, but it is worth noting that the game still hasn’t had the announced network test that was supposed to hit the Nintendo eShop “soon” after the game’s March 8 announcement. Nintendo Switch Online is meant to hit this September.

Bandai Namco and Nintendo did not immediately respond to Variety’s request for comment

The remastered port will include the Artorias of the Abyss DLC, as well as improved framerate and resolution from the original “Dark Souls” game. This marks the franchise’s debut on a Nintendo platform and as a portable title. Remastered will deliver “unique capabilities” for the Switch version and dynamic 4K resolution to the PS4 Pro, Xbox One X and on Steam. Bandai Namco says that the game will allow up to six players to join online to help, or hurt, each other throughout their quest.

“’Dark Souls: Remastered’ delivers the same great gameplay, online mechanics, and environmental storytelling that has inspired countless game players and developers,” Kasumi Yogi, associate brand manager for Bandai Namco Entertainment America Inc., said in a statement. “We are excited to watch the thriving ‘Dark Souls’ community grow and support new players experiencing the title for the first time.”

The game will sell for $39.99 for the console versions, no price has been set for the steam version yet.

More Gaming

  • 'Yakuza' Spinoff Voice Actor Replacement Coming

    'Yakuza' Spinoff Voice Actor Replaced After Cocaine Scandal

    “Yakuza” spinoff “Judgment” is getting a character model and Japanese voice acting replacement for its western release due to “unforeseen circumstances,” SEGA announced Friday via Twitter. “Due to unforeseen circumstances, the character model and Japanese voice for the character of Kyohei Hamura will be adjusted for the Western release of Judgment, launching on June 25, [...]

  • CD Projekt Red: 'Cyberpunk 2077,' Another

    CD Projekt Red: 'Cyberpunk 2077,' Another Game Will Arrive by 2021

    CD Projekt Red plans to release “Cyberpunk 2077” and one other triple-A title by 2021, the developer stated in a forum post Monday, according to ResetEra user Antiax’s translation. The highly anticipated “Cyberpunk 2077” is an open-world RPG that didn’t even have a tentative release date, so it is encouraging to know the game is [...]

  • Pokemon Go

    ‘Pokemon Go’ Creator on Augmented Reality’s Massive Potential

    If you believe the creator of the world’s most popular augmented reality game, augmented reality is still very much in its infancy. Niantic has experienced a high level of continued success with its 2016 mobile game “Pokémon GO.” To speak about the game’s evolution and the state of augmented reality in gaming, Niantic CEO John [...]

  • 'After Party'  Builds Off of 'Oxenfree'

    'After Party' Builds Off of 'Oxenfree' Design to Create Hellish, Hilarious Gameplay

    Hell is a pretty wide-ranging concept, but even as cultures depict it in hundreds of different ways in their stories the common perception of the underworld today includes plenty of blood, violence, and fire. That’s why “Oxenfree” developer Night School Studio wanted to go in a different direction with their new game “Afterparty”. “It’s hell, [...]

  • Sony Set to Debut New PlayStation

    Sony Set to Debut New PlayStation 'State of Play' Video Showcase

    Sony announced a new PlayStation-centric video presentation called “State of Play,” with the first episode set to debut on Monday, March 25. “State of Play,” much like Microsoft’s “Inside Xbox” series or Nintendo’s Nintendo Directs, is meant to offer “updates and announcements from the world of PlayStation.” The first episode, according to the PlayStation Blog, [...]

  • How ‘Vampire: The Masquerade - Bloodlines

    How ‘Vampire: The Masquerade - Bloodlines 2’ Builds on Series’ Legacy

    Brian Mitsoda never thought he’d ever get a chance to return to the dark fantasy world he helped bring to life in “Vampire: The Masquerade — Bloodlines.” But more than a decade after working as the lead writer on the cult-classic PC game, he’s back as the lead narrative designer for the surprising sequel. “I [...]

  • Ex-Westwood Devs Reminisce About Making Original

    Ex-Westwood Devs Reminisce About Making Original ‘Command & Conquer’

    Released in 1995, “Command & Conquer” helped define the strategy game for an entire generation of gamers. Westwood Studios, the developer behind the game, had dabbled in real-time strategy before with “Dune 2,” but it was “C&C” that really put the genre on the map, and most contemporary real-time stratey titles–like Blizzard’s “Warcraft”–paled in comparison [...]

More From Our Brands

Access exclusive content