×
You will be redirected back to your article in seconds

‘Code Vein’ Needs More Time, Delayed to 2019

For anyone planning to play “Code Vein” this September, Bandai Namco has bad news.

The upcoming post-apocalyptic title is delayed until 2019, citing more development time needed in a press release.

“Throughout its prerelease promotion campaign, ‘Code Vein’ has consistently garnered positive reactions from both media and consumers,” the press release states. “With this knowledge, Bandai Namco Entertainment Inc. has made the decision to dedicate additional time to further develop ‘Code Vein’ to ensure that the final product delivers on the expectations set amongst media and fans.”

Bandai Namco’s Eric Hartness commented that that decision to delay the action RPG was not an easy one.

“’Code Vein’ has received an enormous amount of positive feedback from eager fans who have received hands-on time with in-development versions of the game over the past nine months,” Hartness said. “Armed with knowledge of how well the game has already been received, we made the decision to postpone the release of ‘Code Vein’ to further refine its gameplay in an effort to exceed the expectations fans already have of the title. It was a difficult decision to make, but we feel it is the correct one.”

“Code Vein” has been called an “anime Dark Souls” for its combination of brooding, big-eyed heroes and the relentless death screens players will inevitably see. While select E3 2018 attendees got to experience the hardcore RPG for themselves, the press release also states that “Code Vein” will not be playable at Gamescom 2018, taking place in Germany next month.

“Code Vein” does not yet have a specific release date in 2019, but will be available for Xbox One, PlayStation 4, and PC.

More Gaming

  • HTC Vive Headset

    Doctors Look to Virtual Reality to Treat Chronic Pain

    Virtual reality is a technology with seemingly limitless potential, not just in the gaming space, but across a range of industries. The health field, in particular, is interested in the potential applications of VR tech to assist patients suffering from chronic pain. In his talk at GDC, David Putrino, Ph.D., walked through his organization’s efforts [...]

  • Game Industry Has Mixed Reactions to

    Game Industry Has Mixed Reactions to Google Stadia

    Google’s new game streaming platform Stadia made its debut at GDC. Although still missing some intangible details (namely, pricing or a launch date), publishers and developers still have thoughts on this ambitious attempt at bringing streaming to the mainstream. Stadia debuted with Ubisoft’s Assassin’s Creed as a key franchise for the platform. Ubisoft co-founder Yves [...]

  • 'Pikmin' Meets 'Luigi's Mansion' in 'The

    'Pikmin' Meets 'Luigi's Mansion' in 'The Wild at Heart' Adventure

    Imagine a game with “Pikmin’s” real-time critter management and the Poltergust 3000 from “Luigi’s Mansion’s” meshed together into a gorgeous “Where the Wild Things Are”-styled adventure that takes you to an alternate dimension. It’s a striking pitch that sums up the brilliance of the indie adventure game “The Wild at Heart.” Developed by Moonlight Kids, [...]

  • 'Red Dead Online' Spring Update Will

    'Red Dead Online' Spring Update Will Add Hostility System, Play Styles

    “Red Dead Online” is getting a big update this spring with some new features, developer Rockstar Games announced on Tuesday. “Alongside incorporating player feedback and addressing existing issues, the beta period has allowed us to lay the groundwork for the more advanced aspects of ‘Red Dead Online’ still to come,” it said in a post [...]

  • Anthem

    BioWare Says 'Anthem' Launch Was Rougher Than Expected

    BioWare general manager Casey Hudson is assuring “Anthem” players that the team is working hard to improve the online game after its rocky launch last month. “Anthem” released worldwide on Feb. 22 and received very mixed reviews from critics. Variety’s own Dan Solberg called it a “disjointed and clunky experience where the contact high of [...]

  • Jade Raymond to Lead Google's New

    Jade Raymond to Lead Google's New First-Party Game Development Studio

    Long-time video game producer Jade Raymond will lead Google’s new first-party development studio, called Stadia Games and Entertainment, the company announced during the Game Developers Conference on Tuesday. The studio will create games for Google’s new streaming service Stadia, which promises seamless 60 FPS and 1080p resolution on any device running a Chrome browser. Game [...]

  • 'Doom Eternal' Coming to Google's New

    'Doom Eternal' Coming to Google's New Stadia Service

    Id Software’s upcoming action sequel “Doom Eternal” is coming to Google’s new game streaming service called Stadia, the two companies announced during the Game Developers Conference in San Francisco on Tuesday. Google’s Stadia promises seamless 60 FPS and 1080p gameplay on any device with a Chrome browser, including tablets, phones, laptops, and televisions (via a [...]

More From Our Brands

Access exclusive content