×
You will be redirected back to your article in seconds

‘Binding of Isaac’ Card Game Kickstarter Launched, Funded in Under Two Hours

The Binding of Isaac” is getting a card game spin-off, the creator of the original game, Edmund McMillen announced Wednesday.

McMillen teased that he would have “something pretty cool” to reveal just past midnight, and then three hours later revealed the Kickstarter page for “The Binding of Isaac: Four Souls.”

“Designing this was fun and easy and I’m treating this as I would any video game that I’ve ever worked on,” said McMillen. “The goal is to make a very playable and entertaining card game that has a lot of strategy to it and embodies everything that’s unique about The Binding of Isaac.”

The card game hit its goal of $50,000 in funding in roughly one and a half hours, according to the Kickstarter page. Since the early morning hours, the game has already surpassed the $150,000 mark and is still growing, with 29 days still to go in the campaign.

The original dungeon crawler was an indie hit after its release in 2011 and subsequent popularity as a Let’s Play selection by various YouTube creators. “Four Souls” will see the return of familiar characters, items, and monsters from the game.

The base game will include 100 loot cards, 100 monster cards, and 100 treasure cards, so this is a pretty sizable game. Backers who pledge at least $25 can receive a game set, with additional rewards for the higher tiers of backing including expansion packs, collectible figurines, and even personalized art from McMillen.

The basic gameplay objectives are simple. Two to four players can play at a time, and each will attack monsters and gain loot which can be used to purchase items in order to take on bosses. The defeat of a boss results in gaining souls, and the first player to obtain four souls is the winner. However, various playable character abilities change up gameplay. For example, Maggy has the ability to heal, and Cain can modify the card deck. Oh, and there’s also tarot cards which alter the course of the game, and curse cards that can help players take out whoever is in the lead.

McMillen is hosting a Launch Day Livestream and Q&A session on Wednesday, June 27 at 12:00 PT on the Kickstarter page. Backers can submit questions leading up to the stream, and everyone else can tune in for the prototype reveal of the game in action.

 

 

More Gaming

  • Google Stadia is a Net Neutrality

    Google Stadia is a Net Neutrality Nightmare

    At the Game Developers Conference (GDC) this year, Google announced that it has taken up the long and ever-lengthening dream of the video game streaming service. Meant to replace the hefty, pricey, altogether confounding experience of buying and using various gaming hardware, Google Stadia will run video games on Google’s own hardware in a server [...]

  • 'Devil May Cry 5' Ships Two

    'Devil May Cry 5' Ships Two Million Copies in First Two Weeks

    “Devil May Cry 5,” the latest entry in the long-running stylish action series from Capcom, shipped over 2 million units globally in its first two weeks. Capcom announced on Friday that the game achieved that milestone across the various platforms it’s appeared on, including Xbox One, PlayStation 4, and PC. It’s enjoyed a massively successful [...]

  • 'Star Wars Battlefront II' Gets New

    'Star Wars Battlefront II' Gets New Capital Supremacy Mode Next Week

    Electronic Arts’ online shooter “Star Wars: Battlefront II” is getting a new game mode called Capital Supremacy next week, the publisher announced on Friday. “Starting Mar. 26, the forces of the Galactic Republic and Separatists clash in Capital Supremacy – an immersive, Clone Wars-era authentic experience in ‘Star Wars Battlefront II’ – where non-linear ground [...]

  • What Game Workers Can Learn From

    What Game Workers Can Learn From Other Labor Organizations

    One year ago at GDC, Game Workers Unite packed a room with developers from across the industry hoping to take a stand against challenging, sometimes abusive, work conditions. The group has had a significant presence at this year’s event, with unionization even taking center stage during the Game Developers Choice Awards. The Game Workers Unite [...]

  • Dire Wolf Brings 'Eternal' and 'Raiders

    Dire Wolf Brings 'Eternal,' 'Raiders of the North Sea' to Switch This Spring

    Dire Wolf announced it’s bringing the popular free-to-play digital collectible card game “Eternal” and board game “Raiders of the North Sea” to Nintendo Switch this spring. “Eternal” and “Raiders of the North Sea” will mark the studio’s first Nintendo Switch titles, and will mark Dire Wolf’s first releases in their recently-announced bid to bring digital [...]

  • The 'PUBG Mobile' Club Open Gets

    The 'PUBG Mobile' Club Open Gets $2.5 Million Prize Pool

    The “PUBG Mobile” Club Open (PMCO) will have a $2.5 million prize pool when it debuts this year, developer PUBG Corp. and publisher Tencent announced on Friday. “PUBG Mobile” esports director James Yang made the announcement during a celebration for the battle royale title’s first anniversary. The PMCO features a Spring and Fall Split. The [...]

  • Cinematic Platformer 'Stela' Focuses on Depth,

    Cinematic Platformer 'Stela' Focuses on Depth, Mystery

    Depth means a lot of things in game design. It sometimes alludes to how intricate a system of combat or movement is under the surface. It could also focus on how many layers of character development a story features. Depth is a concept that most developers try to tackle at some point while designing their [...]

More From Our Brands

Access exclusive content