×
You will be redirected back to your article in seconds

‘Atlas’ Early Release Delayed Second Time, Now Set for Friday

After suffering through a week’s delay, fans of “Atlas” discovered after the new release time for the pirate massively multiplayer online game had passed, that it was being delayed a second time, this time pushed back to Friday.The delay happened after the official countdown for the game had been sitting at zero for about an hour, with developer Grapeshot Games sending out a press release and releasing a new trailer.

“Winds have not been favorable to reaching our destination of an ‘Atlas’ launch onto Steam today – but now our sails are unfurled and the winds are strong!” according to the press release. “‘Atlas’ will finally go live on Steam this Friday, December 21, opening up Freeports entry points to all aspiring buccaneers as they begin their journey outwards to the wider world.”

The release of the game will still be early access and still cost you just $29.99 (down from the launch price of $60).Variety spoke with some of the team last week following the Game Awards, where the game was revealed. “Atlas” is a pirate massively multiplayer game that is about 1,200 the size of “Ark” and can host 40,000 players spread out across its 700 unique islands and sprawling 45,000-square kilometer ocean.

The game has players building drydocks and then slowing creating the ship of their dreams, building up from a dinghy to a galleon, one plank at a time. Every piece of the ship is placed by the player, allowing them to figure out not just how the ship looks, but where things are like the gunports and sails. Once built, players can recruit other gamers to join their ship, or they can hire a computer-controlled crew. As with “Ark,” the world of “Atlas” is almost entirely up for grabs. That means someone can steal the ship right out from under you, plunder your booty and take away your pets and crew. Player customization includes things like per-pixel tattoo designing, dynamic hair growth, and real-time aging systems.

Make sure to check out our full interview for all of the detail built into the game, what inspired it and how it has evolved.

More Gaming

  • 'Bloodstained: Ritual of the Night' Has

    'Bloodstained: Ritual of the Night' Has Lots of Post-Launch DLC Planned

    “Bloodstained: Ritual of the Night,” the spiritual successor to Koji Igarashi’s Castlevania series, officially releases on Steam, GOG.com, PS4, and Xbox One on Jun. 18. It comes to Nintendo Switch a week later on Jun. 25. Publisher 505 Games has big plans for the side-scroller after its launch, and shared what downloadable content fans can [...]

  • Someone playing fortnite a computer gameVideo

    World Health Organization Making Final Decision on Gaming Disorder This Weekend

    The World Health Organization (WHO) is making its final decision on whether or not to classify video game addiction as a disorder on Saturday, May 25, a spokesperson told Variety. The 72nd World Health Assembly is currently underway in Geneva, Switzerland. It’s the decision-making body of the WHO, and it’s attended by delegations from member [...]

  • Nominees Announced for 2019 BitSummit Awards

    Nominees Announced for 2019 BitSummit Awards

    The Japan Independent Games Aggregate (JIGA) announced the nominees for the 2019 BitSummit Awards on Friday. BitSummit is an annual festival celebrating independent video games and developers based in Japan. Founded in 2012, it’s become Japan’s premier indie gaming event, drawing thousands of visitors each year. It takes place the weekend of Jun. 1 at [...]

  • League of Legends Esports to Release

    League of Legends Esports to Release Premium Viewing Option

    League of Legends Esports has a new Pro View premium experience which will allow viewers to watch esports matches from the individual pro players’ perspective, the company announced Friday. The Pro View Package will be available for the Summer Split of the League Championship Series (LCS) as well as the League European Championship (LEC). In [...]

  • Microsoft's Project xCloud Rollout Hits 13

    Microsoft's Project xCloud Rollout Hits 13 Regions, Capcom, Paradox Testing

    Microsoft’s take on cloud-gaming — an approach to game development and deployment that theoretically makes games playable on any system without the need for porting — continues its rollout, with the company on Friday detailing work they’re doing with developers Capcom and Paradox Interactive. Project xCloud now has custom server blades at Azue datacenters in [...]

  • 'Sonic the Hedgehog' Pushed Back Due

    'Sonic the Hedgehog' Movie Pushed Back to 2020 Due to Character Design Changes

    Paramount Pictures is pushing its “Sonic the Hedgehog” movie back three months, from Nov. 8 to Valentine’s Day. The delay follows fan criticism over the appearance and design of the titular blue hedgehog — particularly his teeth and lean legs. Director Jeff Fowler tweeted that it was “taking a little more time to make Sonic [...]

  • 'Mortal Kombat 11,' 'League of Legends'

    'Mortal Kombat 11,' 'League of Legends' Dominate Global Digital Games

    The world’s top-earning digital games for last month include “Mortal Kombat 11,” “League of Legends,” and “Fortnite Battle Royale,” according to a report from SuperData released Tuesday. The ranking of top grossing games for the month of April 2019 is split into three groups: PC, console, and mobile. The massively popular “League of Legends,” a [...]

More From Our Brands

Access exclusive content