×

‘Atlas’ Early Release Delayed Second Time, Now Set for Friday

After suffering through a week’s delay, fans of “Atlas” discovered after the new release time for the pirate massively multiplayer online game had passed, that it was being delayed a second time, this time pushed back to Friday.The delay happened after the official countdown for the game had been sitting at zero for about an hour, with developer Grapeshot Games sending out a press release and releasing a new trailer.

“Winds have not been favorable to reaching our destination of an ‘Atlas’ launch onto Steam today – but now our sails are unfurled and the winds are strong!” according to the press release. “‘Atlas’ will finally go live on Steam this Friday, December 21, opening up Freeports entry points to all aspiring buccaneers as they begin their journey outwards to the wider world.”

The release of the game will still be early access and still cost you just $29.99 (down from the launch price of $60).Variety spoke with some of the team last week following the Game Awards, where the game was revealed. “Atlas” is a pirate massively multiplayer game that is about 1,200 the size of “Ark” and can host 40,000 players spread out across its 700 unique islands and sprawling 45,000-square kilometer ocean.

The game has players building drydocks and then slowing creating the ship of their dreams, building up from a dinghy to a galleon, one plank at a time. Every piece of the ship is placed by the player, allowing them to figure out not just how the ship looks, but where things are like the gunports and sails. Once built, players can recruit other gamers to join their ship, or they can hire a computer-controlled crew. As with “Ark,” the world of “Atlas” is almost entirely up for grabs. That means someone can steal the ship right out from under you, plunder your booty and take away your pets and crew. Player customization includes things like per-pixel tattoo designing, dynamic hair growth, and real-time aging systems.

Make sure to check out our full interview for all of the detail built into the game, what inspired it and how it has evolved.

Popular on Variety

More Gaming

  • Insomniac Games - Spider-Man

    Sony Is Acquiring Insomniac Games, Studio Behind 'Spider-Man' for PS4

    Sony Interactive Entertainment clinched a deal to acquire longtime PlayStation games developer Insomniac Games in its entirety, the company announced Monday. Financial terms of the deal were not disclosed “due to contractual commitments,” according to Sony. Insomniac Games is the developer of PlayStation 4’s top-selling “Marvel’s Spider-Man” and other PS games, including the “Ratchet & [...]

  • westworld awakening art

    HBO Launches 'Westworld Awakening' VR Game With Survios

    Ever wanted to enter the world of “Westworld?” Now you can — except it won’t exactly be like you might have imagined it. Instead of being one of those guests living out their fantasies, you will be a host, slowly coming to grips with your life being an elaborate illusion. “Westworld Awakening” has been produced [...]

  • Telling Lies - Logan Marshall-Green

    Sam Barlow's 'Telling Lies' Government-Surveillance Thriller Game Sets Release Date

    After more than two years in the works, “Telling Lies” — the investigative thriller from acclaimed game creator Sam Barlow — is ready to take the stage. The game, produced with and released by Annapurna Interactive, will be available next Friday, Aug. 23, via Steam and Apple’s Mac and iOS app stores. “Telling Lies” will [...]

  • David Messinger, Activision Blizzard

    Activision Blizzard Hires CAA Veteran David Messinger as CMO

    Activision Blizzard tapped David Messinger, a former 15-plus-year veteran of CAA, as its first corporate-wide chief marketing officer. Messinger, based in Santa Monica, reports to Coddy Johnson, Activision Blizzard’s president and COO. It’s the first time the video-game company has appointed a CMO who will oversee the global marketing operations across all of Activision Blizzard [...]

  • Editorial use onlyMandatory Credit: Photo by

    Oculus Co-Founder Nate Mitchell Is Leaving Facebook

    Oculus co-founder Nate Mitchell is leaving Facebook 7 years after launching the first Oculus Rift headset with a Kickstarter crowdfunding campaign. Mitchell announced the move on Reddit Tuesday, calling it “bittersweet news.” Mitchell said that he would take some time off to spend with his family. And while he committed to still being involved in [...]

  • nomadic seoul

    Nomadic Expands Abroad, Opens VR Center in Seoul

    Location-based virtual reality (VR) startup Nomadic is getting ready for an international expansion: The company will open its first VR center outside of the States in South Korea later this month. The new location, housed in the CGV Gangbyeon multiplex in Seoul, is being opened in partnership with theater chain CGV and technology provider CJ [...]

  • Singularity 6 - Anthony Leung and

    ‘Meaningful’ Games Start-Up Singularity 6 Raises $16.5 Million Round Led by Andreessen Horowitz

    Singularity 6, the start-up founded by ex-Riot Games developers that’s aiming to create a community-oriented game where players “can feel like they are valued and belong,” closed $16.5 million in Series A financing. The funding round was led by venture-capital firm Andreessen Horowitz, with participation from seed investor London Venture Partners (LVP), which previously put [...]

More From Our Brands

Access exclusive content