×
You will be redirected back to your article in seconds

Plex Is Bringing Its VR App to the Gear VR

Media center app maker Plex is quite literally doubling down on virtual reality (VR): After launching an app for Google’s Daydream VR headset in January, Plex launched its Plex VR app on Samsung’s Gear VR headset Thursday.

Plex VR allows users to access their personal media collections in virtual reality, and stream movies and TV shows directly to their headset. The app presents video streams in a virtual living room setting, where users can spill their drinks, throw popcorn at the screen and other shenanigans without leaving any real-world stains.

plex-vr-home-loft

Plex also supports 360-degree videos as well as traditional 3D out of the box, and transcodes media on the fly for the right formats and bit rates.

On Daydream, Plex VR also launched with some social functionality to allow VR co-viewing. Those features aren’t available on Gear VR yet, but a spokesperson told Variety that the Plex team is working on bringing them to the platform as well.

The new Plex app for Gear VR can be downloaded for free from the Oculus Store on Gear VR, and is expected to run on the soon-top-be launched Oculus Go headset as well.

Correction: 10:05am PT: A previous version of this story stated that the Gear VR app offered social co-viewing features. These features haven’t been implemented yet.

More Digital

  • Google Stadia is a Net Neutrality

    Google Stadia is a Net Neutrality Nightmare

    At the Game Developers Conference (GDC) this year, Google announced that it has taken up the long and ever-lengthening dream of the video game streaming service. Meant to replace the hefty, pricey, altogether confounding experience of buying and using various gaming hardware, Google Stadia will run video games on Google’s own hardware in a server [...]

  • crunchyroll logo

    Crunchyroll Raises Subscription Price to $7.99

    AT&T-owned anime subscription video service Crunchyroll is raising its monthly subscription price from $6.95 to $7.99 a month, it announced in an email to members Friday. It’s the service’s first price increase ever, according to a spokesperson. The new pricing will go into effect on May 1 for new subscribers, while existing members will see [...]

  • StyleHaul

    StyleHaul Shuts Down U.S. Operations, Lays Off About 65 Employees

    The axe is falling on StyleHaul: The fashion, beauty and lifestyle digital media and marketing company owned by RTL Group is shuttering U.S. operations, resulting the layoff of around 65 employees. StyleHaul offices in L.A., with about 55 employees, and in New York City, with around 10 staffers, are closing. RTL said StyleHaul’s U.K. operations, [...]

  • Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown, a leading platform for letting music fans know about upcoming concerts by their favorite artists, has acquired Hypebot, a news site publishing stories about the music industry and technology, and its sister site MusicThinkTank. “I’m proud to share that Hypebot and MusicThinkTank have been acquired by Bandsintown,” wrote Bruce Houghton, the founder of the [...]

  • Vertigo Games Believes ‘Location-Based Virtual Reality’

    Vertigo Games Believes ‘Location-Based Virtual Reality’ Is Future of VR

    As virtual reality becomes more and more available, many developers are looking for new frontiers to expand the experiences offered by the tech. For Netherlands-based Vertigo Games, that next frontier is what they call “location-based virtual reality.” It’s essentially high-quality VR experiences where players aren’t tethered to a PC or even to the confines of [...]

  • GDC 2019: Google's Play For Gaming

    GDC 2019: Google's Play for Gaming Ubiquity, Rise of Ray Tracing, Store Wars

    The Game Developers Conference finished up Friday evening, wrapping one of the most exciting GDCs in recent memory with Google’s splashy entrance into AAA video gaming, the emergence of real-time ray tracing as a compelling technology for film, TV, and games, and the growing war between two global estore powerhouses: Valve’s Steam and the Epic [...]

More From Our Brands

Access exclusive content