×
You will be redirected back to your article in seconds

‘Super Mario Odyssey’ Is Nintendo Switch’s Fastest-Selling Game to Date

Nintendo’s Super Mario franchise is shaping up to deliver a holiday punch for the video-game maker’s Switch system — even as the company has encountered supply-chain constraints.

In the first five days of release, the new “Super Mario Odyssey” video game for the Nintendo Switch hybrid-handled game system sold more than 1.1 million units in the U.S. alone. That makes “Super Mario Odyssey” the fastest-selling game so far for Nintendo Switch, and it’s also the fastest-selling Super Mario game ever in the U.S., surpassing the “New Super Mario Bros. Wii” game, released in 2009.

Nintendo also touted positive reviews for “Super Mario Odyssey,” with an average 97 score (out of 100) on Metacritic.com — tied only with Nintendo Switch’s launch game, “The Legend of Zelda: Breath of the Wild.”

The Kyoto-based company said it has increased production of Nintendo Switch to meet demand through the holidays. Nintendo has been expecting to run into supply issues leading up to the critical holiday-shopping season, Nintendo of America president and COO Reggie Fils-Aime said at Variety’s Entertainment and Technology Summit in September.

This week, Nintendo raised its projections for Switch shipments for its fiscal year ending March 2018 from 10 million to 14 million units. That would put the Nintendo Switch at 16.7 million units sold in its first year of release, on pace to exceed lifetime sales of the Nintendo Wii U, which shipped 13.6 million units total over five-year period. (The original Nintendo Wii sold more than 100 million units.)

Through the end of October, the company has sold more than 2.6 million Nintendo Switch systems in the U.S. since its March 2017 debut. Globally, it has sold 7.63 million Nintendo Switch consoles through the end of September.

“The public continues to respond positively to Mario’s latest adventure,” Fils-Aime said in a statement. “We’re also seeing sales momentum for Nintendo Switch thanks to an ever-growing catalog of games from large publishers and indie developers.”

Nintendo beat revenue and profit expectations for the September 2017 quarter. In announcing earnings Monday, the company raised operating profit outlook for the fiscal year ending March 2018 to $1.05 billion (120 billion yen) up from $570 million (65 billion yen).

More Digital

  • Vaccination

    YouTube Yanks Ads From Anti-Vaccination Conspiracy Channels

    YouTube, under fire for facilitating the spread of conspiracy theories and other misinformation, said it will no longer serve ads on channels that espouse anti-vaccination rhetoric. The Google-owned video giant cited its advertising policy that bans “dangerous and harmful” content from eligibility in its monetization program. “We have strict policies that govern what videos we [...]

  • Evan Williams, Twitter founder (R) and

    Twitter Co-Founder Evan Williams Steps Down From Company’s Board

    Twitter co-founder Evan “Ev” Williams is stepping down from the company’s board, Twitter announced in a SEC filing Friday afternoon. Williams will depart from the board at the end of this month, according to the filing. “It’s been an incredible 13 years, and I’m proud of what Twitter has accomplished during my time with the [...]

  • Facebook Logo

    Facebook Shuts Down Controversial Ovano VPN App

    Responding to a continued backlash over its data collection practices, Facebook pulled the plug on its Ovano VPN app Friday. Ovano, which promised users an added level of privacy while using public Wifi hotspots, was used by Facebook for market research purposes. Facebook removed the app from the Google Play store Friday, and the company [...]

  • Smosh

    Smosh Acquired by Rhett & Link's Mythical Entertainment

    UPDATED: Smosh, the long-running YouTube comedy brand, has been acquired by Mythical Entertainment, the company formed by Rhett & Link, hosts of comedy show “Good Mythical Morning.” As first reported by Variety last week, Mythical emerged as the leading candidate to buy Smosh, which was left stranded after parent company Defy Media shut down without [...]

  • China Video Streaming Giant iQIYI Loses

    Chinese Video Giant iQIYI Loses $1.3 Billion in 2018

    Chinese video streaming firm iQIYI lost over $1.3 billion in 2018, as revenues and subscriber numbers ballooned. The deepening losses reflected ever higher spending on original content production. Announcing its first full-year financials since a March IPO that launched it onto the NASDAQ, iQIYI said that it lost $1.3 billion (RMB9.1 billion) last compared with [...]

  • Roku headquarters

    Roku Aims to Top $1 Billion in Revenue in 2019, Beats Holiday Quarter Earnings Expectations

    Roku wants to become a billion-dollar company in 2019, and invest more in its ongoing international expansion. The streaming-device maker told investors on Thursday that it expects to generate between $1 billion and $1.025 billion this year, and that international growth was one of its key investment areas for 2019. Roku made these announcements as [...]

More From Our Brands

Access exclusive content