×
You will be redirected back to your article in seconds

K-Pop Superstars BigBang Go Camping in YouTube Red’s First Korean Show

Korean pop phenoms BigBang are starring in their own reality-comedy show on Google’s YouTube Red subscription service — the first Korean-language original series from the video giant.

The six-episode series, “Run, BigBang Scout!”, is a lighthearted reality show in the vein of popular Korean variety shows that place celebrities in unfamiliar surroundings. The first two episodes of the show debut Thursday, April 26, with the other four to be released weekly on subsequent Wednesdays.

The five-member group is one of the most popular boy bands in the world, with over 140 million records sold. “Run, BigBang Scout!” was produced by YG Entertainment, the music label and entertainment company that formed the group, in collaboration with YouTube to mark BigBang’s 10-year anniversary.

In the show, BigBang’s members — G-Dragon, T.O.P, Seungri, Taeyang, and Daesung — pay tribute to the family, staff and fans who have given them so much support over the years and celebrate together before T.O.P. heads off to serve his mandatory military duty. YouTube promises candid, behind-the-scenes glimpses into the lives of the BigBang boys, as they get ready for work, go grocery shopping and cook at the campsite.

“We are thrilled to launch YouTube Red’s first Korean-language original series with BigBang, one of music’s biggest bands for the last decade,” said Alex Carloss, director of YouTube Originals.

BigBang’s official YouTube channel currently has 7.2 million subscribers and generated nearly 3.5 billion views, and YouTube is counting on a number of those fans paying up to watch their the band’s show.

YouTube Red, priced at at 7900 won per month in South Korea (and $9.99 per month in the U.S.), provides ad-free access to YouTube videos, YouTube music and original series and movies. The service is currently available in South Korea, the U.S., Australia, New Zealand and Mexico.

Watch the trailer for “Run, BigBang Scout!”:

More Digital

  • Google Stadia is a Net Neutrality

    Google Stadia is a Net Neutrality Nightmare

    At the Game Developers Conference (GDC) this year, Google announced that it has taken up the long and ever-lengthening dream of the video game streaming service. Meant to replace the hefty, pricey, altogether confounding experience of buying and using various gaming hardware, Google Stadia will run video games on Google’s own hardware in a server [...]

  • crunchyroll logo

    Crunchyroll Raises Subscription Price to $7.99

    AT&T-owned anime subscription video service Crunchyroll is raising its monthly subscription price from $6.95 to $7.99 a month, it announced in an email to members Friday. It’s the service’s first price increase ever, according to a spokesperson. The new pricing will go into effect on May 1 for new subscribers, while existing members will see [...]

  • StyleHaul

    StyleHaul Shuts Down U.S. Operations, Lays Off About 65 Employees

    The axe is falling on StyleHaul: The fashion, beauty and lifestyle digital media and marketing company owned by RTL Group is shuttering U.S. operations, resulting the layoff of around 65 employees. StyleHaul offices in L.A., with about 55 employees, and in New York City, with around 10 staffers, are closing. RTL said StyleHaul’s U.K. operations, [...]

  • Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown, a leading platform for letting music fans know about upcoming concerts by their favorite artists, has acquired Hypebot, a news site publishing stories about the music industry and technology, and its sister site MusicThinkTank. “I’m proud to share that Hypebot and MusicThinkTank have been acquired by Bandsintown,” wrote Bruce Houghton, the founder of the [...]

  • Vertigo Games Believes ‘Location-Based Virtual Reality’

    Vertigo Games Believes ‘Location-Based Virtual Reality’ Is Future of VR

    As virtual reality becomes more and more available, many developers are looking for new frontiers to expand the experiences offered by the tech. For Netherlands-based Vertigo Games, that next frontier is what they call “location-based virtual reality.” It’s essentially high-quality VR experiences where players aren’t tethered to a PC or even to the confines of [...]

  • GDC 2019: Google's Play For Gaming

    GDC 2019: Google's Play for Gaming Ubiquity, Rise of Ray Tracing, Store Wars

    The Game Developers Conference finished up Friday evening, wrapping one of the most exciting GDCs in recent memory with Google’s splashy entrance into AAA video gaming, the emergence of real-time ray tracing as a compelling technology for film, TV, and games, and the growing war between two global estore powerhouses: Valve’s Steam and the Epic [...]

More From Our Brands

Access exclusive content