×
You will be redirected back to your article in seconds

Rihanna Most Streamed Female Artist on Spotify, Beyonce Most Popular With Women

With International Women’s Day less than 24 hours away, Spotify has compiled a list of the most-streamed female artists on the music site.

Rihanna reigns supreme as the favorite female artist among all Spotify listeners worldwide. The most-streamed woman (for the third year in a row) had a smash hit with her Eminem collaboration, “The Monster,” last year. The song has been streamed over 200 million times on Spotify. Katy Perry, Beyoncé, Lana Del Rey and Lady Gaga were next up on the list.

With feminist anthems like “Run the World (Girls)” and “Single Ladies (Put a Ring on It),” and new tracks “Flawless” and “Pretty Hurts,” it’s no surprise that Beyonce is the female artist most women in the world listen to on Spotify.

Perry, Del Rey and Rihanna all make second appearances, with Ariana Grande rounding out the top five.

Although she pulled all of her songs from the streaming service late last year, Taylor Swift still appears on both roundups.

Here are the full lists:

The most-listened to female artists among all Spotify listeners worldwide:

1. Rihanna
2. Katy Perry
3. Beyonce
4. Lana Del Rey
5. Lady Gaga
6. Ariana Grande
7. Nicki Minaj
8. Ellie Goulding
9. Taylor Swift
10. Lorde

The most-listened to female artists among female Spotify listeners worldwide:

1. Beyonce
2. Katy Perry
3. Lana Del Rey
4. Rihanna
5. Ariana Grande
6. Lorde
7. Miley Cyrus
8. Taylor Swift
9. Ellie Goulding
10. Nicki Minaj

More Digital

  • Google Stadia is a Net Neutrality

    Google Stadia is a Net Neutrality Nightmare

    At the Game Developers Conference (GDC) this year, Google announced that it has taken up the long and ever-lengthening dream of the video game streaming service. Meant to replace the hefty, pricey, altogether confounding experience of buying and using various gaming hardware, Google Stadia will run video games on Google’s own hardware in a server [...]

  • crunchyroll logo

    Crunchyroll Raises Subscription Price to $7.99

    AT&T-owned anime subscription video service Crunchyroll is raising its monthly subscription price from $6.95 to $7.99 a month, it announced in an email to members Friday. It’s the service’s first price increase ever, according to a spokesperson. The new pricing will go into effect on May 1 for new subscribers, while existing members will see [...]

  • StyleHaul

    StyleHaul Shuts Down U.S. Operations, Lays Off About 65 Employees

    The axe is falling on StyleHaul: The fashion, beauty and lifestyle digital media and marketing company owned by RTL Group is shuttering U.S. operations, resulting the layoff of around 65 employees. StyleHaul offices in L.A., with about 55 employees, and in New York City, with around 10 staffers, are closing. RTL said StyleHaul’s U.K. operations, [...]

  • Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown Platform Acquires Hypebot, MusicThinkTank

    Bandsintown, a leading platform for letting music fans know about upcoming concerts by their favorite artists, has acquired Hypebot, a news site publishing stories about the music industry and technology, and its sister site MusicThinkTank. “I’m proud to share that Hypebot and MusicThinkTank have been acquired by Bandsintown,” wrote Bruce Houghton, the founder of the [...]

  • Vertigo Games Believes ‘Location-Based Virtual Reality’

    Vertigo Games Believes ‘Location-Based Virtual Reality’ Is Future of VR

    As virtual reality becomes more and more available, many developers are looking for new frontiers to expand the experiences offered by the tech. For Netherlands-based Vertigo Games, that next frontier is what they call “location-based virtual reality.” It’s essentially high-quality VR experiences where players aren’t tethered to a PC or even to the confines of [...]

  • GDC 2019: Google's Play For Gaming

    GDC 2019: Google's Play for Gaming Ubiquity, Rise of Ray Tracing, Store Wars

    The Game Developers Conference finished up Friday evening, wrapping one of the most exciting GDCs in recent memory with Google’s splashy entrance into AAA video gaming, the emergence of real-time ray tracing as a compelling technology for film, TV, and games, and the growing war between two global estore powerhouses: Valve’s Steam and the Epic [...]

More From Our Brands

Access exclusive content