Consumers snatched up videogame consoles and accessories in April, but bought fewer games than they did a year ago, according to a new report released by NPG Group.
Hardware sales increased 76% to $192.8 million during the month, while accessories rose 21% to $159.7 million. Figures and add-ons tied to Activision’s “Skylanders” franchise and Disney’s “Infinity” fall into that category.
Sales of the PS4 and Xbox One have more than doubled the combined sales of the PS3 and Xbox 360 through their first six months at retail.
When it comes to new games, however, sales dipped 10% to $227.9 million.
The top five best selling games in April were Electronic Arts’ “Titanfall” (see above and below); Activision Blizzard’s “Call of Duty: Ghosts;” Take-Two Interactive’s “NBA 2K14;” “Minecraft,” for the Xbox 360; and Warner Bros. Interactive’s “Lego: The Hobbit.”
Revenue from software sales only account for new titles.
Overall, the industry generated $580.3 million from new game products in April, a gain of 17%, NPD said.
When factoring in used game sales and rentals ($100 million), as well as digital downloads, in-game transactions, subscriptions, mobile apps and social network games ($507 million), NPD estimates consumers spent $1.14 billion on games overall in April.
Still PS4 software combined with Xbox One software sales are up over 40% compared to sales of the PS3 and Xbox 360 through their first six months, NPD said. Wii U software sales are also up over 80%.