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Naughty Dog’s ‘The Last of Us’ Wins Game of the Year at the D.I.C.E. Awards

Apocalyptic zombie tale takes home 10 prizes during the videogame industry's version of the Oscars

Naughty Dog’s apocalyptic zombie survival game “The Last of Us” won game of the year at the D.I.C.E. Awards in Las Vegas Thursday night.

Game took home 10 prizes, including outstanding achievement in story, outstanding innovation in gaming, adventure game of the year, and outstanding achievement in game direction.

Irrational Games’ “BioShock Infinite,” Rockstar Games’ “Grand Theft Auto V,” and PopCap’s “Plants vs. Zombies 2” were also big winners at the Academy of Interactive Arts & Sciences’ 17th annual award show, hosted by Felicia Day and Freddie Wong from inside The Joint at the Hard Rock Hotel & Casino. Event is considered Oscars of the videogame industry, with peers from the biz voting in the categories.

“BioShock Infinite” won action game of the year and outstanding achievement in original music composition.

“Plants vs. Zombies 2” won both casual game of the year and mobile game of the year.

Electronic Arts’ “FIFA 14” won sports game of the year, the franchise’s fifth consecutive win.

Starbreeze Studios’ “Brothers – A Tale of Two Sons” was awarded downloadable game of the year.

And Wargaming’s “World of Tanks” was the first recipient of D.I.C.E’s newest category, online game of the year.

“Tonight’s big winner, ‘The Last of Us,’ is a prime example of how today’s modern video game studios expertly blend art, game play, and storytelling to transcend the traditional notion of video games,” said Martin Rae, president of the Academy of Interactive Arts & Sciences. “This year’s winners range from deep, story-driven epics and massive interactive worlds to realistic sports action and engaging mobile experiences. They paint a broad picture of the new golden age we’re currently experiencing in the video game industry.”

During the ceremony, Rockstar Games’ Leslie Benzies, Dan Houser and Sam Houser were inducted as the 18th, 19th and 20th members of the AIAS Hall of Fame, with the company’s “Grand Theft Auto V,” winning this year’s prize for outstanding achievement in game play engineering.

The AIAS also honored “Defender,” “Robotron: 2084 Narc” and “Smash TV”-creator Eugene Jarvis as its sixth Pioneer Award recipient.

The D.I.C.E. Awards have recognized outstanding games, individuals and development teams that push the boundaries of technology, creativity and artistic expression in the worldwide interactive entertainment industry since 1996. Titles were played and evaluated by members of the Academy’s peer panels. The show was produced by the AIAS in conjunction with media partner PMC/Variety.

The D.I.C.E. Awards wrapped up the two-day D.I.C.E. Summit, a gathering of the videogame industry’s gamemakers and leaders.

Below is a complete list of the winners:

Outstanding Achievement in Art Direction
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Outstanding Achievement in Animation
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Outstanding Character Performance
The Last of Us (Ellie): Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Outstanding Achievement in Original Music Composition
Bioshock Infinite: Publisher: 2K Games; Developer: Irrational Games

Outstanding Achievement in Sound Design
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog Inc.

Outstanding Achievement in Story
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Outstanding Achievement in Gameplay Engineering
Grand Theft Auto V: Publisher: Rockstar Games; Developer: Rockstar North

Outstanding Achievement in Visual Engineering
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Action Game of the Year
Bioshock Infinite: Publisher: 2K Games; Developer: Irrational Games

Adventure Game of the Year
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Fighting Game of the Year
Injustice: Gods Among Us: Publisher: Warner Bros. Interactive Entertainment; Developer: NetherRealm Studios

Role Playing Game/Massively Multiplayer Game of the Year
Diablo III: Publisher: Blizzard Entertainment; Developer: Blizzard Entertainment

Strategy/Simulation Game of the Year
XCOM: Enemy Within: Publisher: 2K Games; Developer: Firaxis Games

Casual Game of the Year
Plants VS Zombies 2: Publisher: Electronic Arts; Developer: Popcap, Electronic Arts Inc.

Family Game of the Year
Super Mario 3D World: Publisher: Nintendol Developer: Nintendo EAD Tokyo Software Development Group No.2

Racing Game of the Year
Forza Motorsport 5: Publisher: Microsoft Studios; Developer: Turn 10 Studios

Sports Game of the Year
FIFA 14: Publisher: Electronic Arts; Developer: EA Canada

Downloadable Game of the Year
Brothers – A Tale of Two Sons: Publisher: 505 Games; Developer: Starbreeze Studios

Handheld Game of the Year
The Legend of Zelda: A Link Between Worlds: Publisher: Nintendo; Developer: Nintendo EAD Software Development Group No.3

Mobile Game of the Year
Plants VS Zombies 2: Publisher: Electronic Arts; Developer: Popcap, Electronic Arts

Online Game of the Year
World of Tanks: Publisher: Wargaming Public Company Ltd. 105; Developer: Wargaming.net

Outstanding Innovation in Gaming
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Outstanding Achievement in Game Direction
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

Game of the Year
The Last of Us: Publisher: Sony Computer Entertainment America; Developer: Naughty Dog

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