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Kazan has become a go-to dealmaker for videogame developers making financing pacts with the major publishers. He likens developers to talent and publishers to studios, and believes his experience with film and TV deals, which make up about half of his practice, is a major plus.

“Clients like the idea of taking it to a different level and having someone represent them who thinks of them more like talent or artists rather than just technology people and programmers,” he says.

KEY DEALS: Kazan has had a hand in deals for several highly anticipated game releases. He has repped developer 38 Studios/Big Huge Games for “Kingdoms of Amalur: Reckoning,” a game set in a world created by R.A. Salvatore and Todd McFarlane that will be published by EA; Starbreeze Studios for “Syndicate,” a reboot of a classic 1990s game, also to be published by EA; See Global Entertainment in licensing upcoming Hollywood feature properties “Men in Black III,” the remake of “Total Recall” and “Water World” for exploitation as digital online games; and vidgame legend Tomonobu Itagaki’s Valhalla Game Studios in a deal with THQ for “Devil’s Third.”


TOP CAUSES: Citizens of the World Charter School; World Wildlife Fund

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