Attendance at the second annual public videogame expo E for All fell 17% from last year’s already weak numbers.
While calling the event a “true success,” organizer IDG World Expo said only about 15,000 people came to the three-day show, held at the Los Angeles Convention Center. Last year’s inaugural E for All drew approximately 18,000 attendees.
IDG has yet to announce whether it will continue E for All next year and if it would make any changes.
Though it was billed as a place to see the year’s hottest new games, only a handful of major publishers — including Microsoft and Ubisoft –were on hand to show off new or upcoming titles. Most of the exhibitors were gaming-related events like the World Cyber Games, retailers like Target, educational services for gamers, and broader cultural activities like the Los Angeles Intl. Children’s Festival.
Ticket sales and game-related exhibitors numbered significantly less than August’s Penny Arcade Expo in Seattle, which drew nearly 60,000 people and featured most major videogame companies.
Attendance is also expected to be higher at this coming weekend’s BlizzCon in Anaheim, which is focused exclusively on games from developer Blizzard Entertainment, maker of the hugely popular “World of Warcraft.”
Competition next year could also come from E3, which is reported to be considering opening up to the public next year after industryites complained about the lack of excitement at this year’s confab back in July. In such a case it would likely merge with E for All since both events are organized by IDG.