The Da Vinci Code

It was all but inevitable that "The Da Vinci Code" would wind up as a videogame. Whether the material is transposable to the format or not, studios are eager to have a videogame version piggyback on any major film release. In this case, the puzzle solving transfers well, but the story, and lead characters, don't fare as well.

It was all but inevitable that a film property as colossal as the “Da Vinci Code” would wind up as a videogame. Whether the material is transposable to the format or not, studios are eager to have a videogame version piggyback on any major film release. In this case, the puzzle solving transfers well, but the story, and lead characters, don’t fare as well.

Neither the likeness nor voices of Tom Hanks and Audrey Tautou were used for symbologist Robert Langdon and French cryptologist Sophie Neveu. Instead, woefully inexpressive, stony-faced characters and somewhat monotonous vocals take the starring roles, making the dialogue-heavy sections a bit dull.

Gameplay is largely split between puzzle solving and a mix of stealth and combat, a formula that works well for games but can be jarring here. A Harvard professor and a detective escaping the Louvre by beating senseless a large portion of the French police force with bare-knuckle brawling and the occasional metal post may rattle players’ suspension of disbelief.

The game does employ an interesting slew of puzzles, both original and from the book. Fans of head-scratchers will enjoy the variety and quantity, and of course, a chance to tackle the mystery of the Holy Grail themselves.

The Da Vinci Code

Production: A 2K Games presentation of a game developed by The Collective for Xbox, PlayStation 2, PC. Reviewed on Xbox.

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