Leading North America's largest videogame publisher is easily one of the biggest financial and strategic challenges in the business world.
Just a year ago, reports indicated that Midway Games, bleeding red ink, was the primary cause of tension between Sumner Redstone, who owns 87% of the struggling midsize publisher, and his daughter…
Legendary Pictures topper Tull was already an important figure to gamers after his company licensed megahit "Warcraft" to turn it into a film. Last year he brought his film company's private equity…
With its 10 million-plus subscribers, each of whom pays about $15 per month to play, Blizzard's "World of Warcraft" is the most financially successful videogame of all time.
Moledina believes being an information junkie prepared him to take on the role of executive director of the Game Developers Conference.
California State Sen. Yee has been gunning for games like "Manhunt 2" and "Grand Theft Auto IV" for years. As the author of a controversial 2005 bill that prohibits sale or rental of extremely…
Market research firm NPD started tracking game numbers in 1995 and remains the only source for such data. Zagorsek, who serves as VP of games and software for the company, has been a major evangelist…
Since taking over the troubled Take-Two Interactive last March, Zelnick has dealt with its outstanding legal problems, released the critically acclaimed "BioShock," overseen the record-breaking…
Japan's Keio U. and Singapore's National U. are setting up a joint interactive digital media research facility.
The numbers couldn't be more stark: Movie sales and rentals on DVD generated $23 billion last year in the U.S. compared with only $1 billion or so from pay-per-view.