If the vidgames hitting store shelves are beginning to resemble pricey Hollywood productions, it's not a coincidence. The gaming biz's biggest publishers are relying more on traditional entertainment…
At Siggraph, Digital Domain's Brad Parker reveals a myriad of digital techniques used to make actor Jeremy Irons' face age and decay right before the audience's eyes in "The Time Machine," including…
Siggraph travels to Texas this year, but Hollywood's influence goes with it. Big-ticket CG characters will be on display -- from "Star Wars: Episode II's" digital Yoda to the pixel menageries in the…
2002 Title Studio/Distrib Date Signs Buena Vista Aug. 2 XXX Columbia Aug. 9 Harry Potter and the Chamber of Secrets Warner Bros. Nov. 15 Die Another Day MGM/UA Nov. 22…
Dennis Muren, Rob Legato, Eric Brevig and Mike Fink may be household names in the f/x biz, but a new breed of visual effects supervisors are beginning to crop up and create their own following.
LifeFX is looking to get some serious face time. Through its Facemail technology, which employs lifelike digital people to deliver your email, the Boston-based company is trying to bring a personal…
For evidence that the threat of Hollywood's strikes (since resolved) have created a boom in work for some f/x facilities, just take a look at Kodak-backed Cinesite.
Dr. Aki Ross notwithstanding, creating a totally believable digital human character remains just out of reach of the talented hands of Hollywood's f/x wizards.
When it comes to choosing a visual effects house for TV, bigger isn't necessarily better and two is definitely better than one.
After over a decade of a lot of hype and little respect, the academic-sounding animation technique known as motion-capture may finally be ready for primetime.
The computer graphics community convenes for its annual confab in Los Angeles to chat about all things digital, including creating photorealistic characters and environments.