Improvements in Industrial Light & Magic's proprietary skin animation techniques will be explained by tech wizard Cary Phillips, who spearheaded the award-winning Cari software used in the new "Star…
With CG characters abounding at Siggraph, it's not surprising that virtual clothing is a hot topic, represented by several proprietary strategies. Sony Imageworks is showing work from both…
Any doubts that a new digital toon boom has started will be dispelled within a year as a flood of new computer-generated, or at least computer-enabled, films race to the bigscreen.
2016-2017 Oscar Predictions
- ‘Sully,’ ‘Patriots Day,’ ‘Deepwater Horizon’ Could Crack Film Editing Oscar Race
- Oscars: ‘Rogue One,’ ‘Suicide Squad,’ ‘Fantastic Beasts’ Advance in Visual Effects Race
- Warren Beatty Honored by Kirk Douglas, Don Cheadle at Santa Barbara Fete
- Playback: Ben Foster on ‘Hell or High Water’ and Being a ‘Builder’ as an Actor
2002 Title Studio/Distrib Date Signs Buena Vista Aug. 2 XXX Columbia Aug. 9 Harry Potter and the Chamber of Secrets Warner Bros. Nov. 15 Die Another Day MGM/UA Nov. 22…
Dennis Muren, Rob Legato, Eric Brevig and Mike Fink may be household names in the f/x biz, but a new breed of visual effects supervisors are beginning to crop up and create their own following.
LifeFX is looking to get some serious face time. Through its Facemail technology, which employs lifelike digital people to deliver your email, the Boston-based company is trying to bring a personal…
For evidence that the threat of Hollywood's strikes (since resolved) have created a boom in work for some f/x facilities, just take a look at Kodak-backed Cinesite.
Dr. Aki Ross notwithstanding, creating a totally believable digital human character remains just out of reach of the talented hands of Hollywood's f/x wizards.
When it comes to choosing a visual effects house for TV, bigger isn't necessarily better and two is definitely better than one.
After over a decade of a lot of hype and little respect, the academic-sounding animation technique known as motion-capture may finally be ready for primetime.
The computer graphics community convenes for its annual confab in Los Angeles to chat about all things digital, including creating photorealistic characters and environments.