Richard Branson has a history of turning industries on their ear. And now he has his eyes set on the video game world.
The acne-ridden teenage slacker gamer has long been a media cliche, but new demographic data shows just how far off those assumptions were.
The videogame industry has one mission in mind during next week's Electronic Entertainment Expo: It needs to impress.
The founders of two of the Internet's highest profile ventures are getting into the music business.
Core gamers are the lifeblood of the video game industry, buying more titles and playing more frequently than anyone else.
Two of the most visible faces in Microsoft's entertainment and devices division are leaving the company.
Five years ago, the relationship between the videogame world and major studios was pretty straightforward. Hollywood made movies -- and game companies licensed those films to create games.
Stereoscopic 3D gaming hasn't really caught on, but it has certainly captured its share of headlines.
A suspenseful mystery-thriller, set in the same style as "Lost."
"FarmVille" seems an unlikely competitor to games like "Grand Theft Auto" and "Modern Warfare 2," but start counting the number of regular players, and the unassuming Facebook game might surprise you.
Decision raising concern within the videogame industry