Games Biz Borrowing More from Hollywood
With Sony and Microsoft gearing up to release a new generation of videogame consoles that boast more realistic graphics, Hollywood's influence on the gaming biz is getting tougher to ignore. The enhan…
With Sony and Microsoft gearing up to release a new generation of videogame consoles that boast more realistic graphics, Hollywood's influence on the gaming biz is getting tougher to ignore. The enhan…
“Journey” is getting used to making the trip to the podium. After winning big at the D.I.C.E. Awards, in February, thatgamecompany's “Journey” captured six of the 11 main Game Developers Choice Awards…
Independent filmmakers may have Sundance, but indie gamemakers head to San Francisco.
When “Disney Infinity” launches later this summer, the videogame-toy hybrid will represent not only a new direction for Disney Interactive, it will also give the Mouse House a unique way to promote it…
The most formidable protagonist in videogames is a 21-year-old woman who must protect her friends and fight off well-armed enemies hell-bent on dispatching her. The game is "Tomb Raider," launched Ma…
Growing international digital sales and streaming are driving the music business to renewed health thanks in large part to fast-growing demand in developing markets, according to a report issued Tuesd…
The relationship between Hollywood studios and videogame publishers is evolving, but gamemakers at Thursday's 16th annual Dice Awards in Las Vegas say there's still a distance between the two.
The best videogames of 2012 weren't found on store shelves, but they could be downloaded.
The bulk of the media focus in the videogame world might be on the mobile and consoles, but Valve Software co-founder Gabe Newell thinks they're looking at the wrong platform.
The Halo franchise is one of the biggest in the videogame world, but when series creator Bungie Studios walked away from the series after 2010's "Halo: Reach," it left Microsoft with a problem.