The series would move from the annual release schedule it has held for the last six years to take a break during 2016. The game, codenamed Empire, is rumored to be set in Egypt.
The decision to take a year off was reportedly made following the release of 2014’s “Assassin’s Creed: Unity,” which which was the first game in the series released exclusively on PS4 and Xbox One and was rife with bugs. That, and the very real possibility of franchise fatigue, were said to have negatively impacted the sales number for 2015’s “Assassin’s Creed: Syndicate.”
The “Assassin’s Creed” games have become synonymous with sometimes-wonky controls and the not-quite-finished vibe that games that become annualized begin to acquire over the years. Moving the release back a year is the best move for both Ubisoft and fans of the series, allowing developers more time with the game which in turn leads to a better product for the players.
Ubisoft will doubtfully want to leave the October-November window that usually occupied a newly released “Assassin’s Creed” game empty though. Kotaku also speculated that the spot could be filled by the San Francisco-based “Watch Dogs 2.”
Even without a potential release in the main “Assassin’s Creed” series, there will still be plenty of the franchise to fill up 2016. Two 2D “Assassin’s Creed” side-scrollers release in January and February and the “Assassin’s Creed” film, starring Michael Fassbender, opens on Dec. 21.