Bethesda Kicks Off E3 by Showcasing ‘Fallout 4,’ ‘Doom’

Who knew a post-apocalyptic Boston could be this popular?

Bethesda Softworks, the gaming studio whose parent company includes CBS president and CEO Les Moonves, director Jerry Bruckheimer and baseball legend Cal Ripken, Jr. on its board of directors, kicked off E3, the vidgame industry’s annual confab, in a big way, showcasing a variety of fan favorite games that had gamers buzzing.

Fallout 4,” the latest installment in a series that envisions a world after a massive nuclear war, will hit store shelves Nov. 10. That will pit the game directly against “Call of Duty: Black Ops 3,” “Halo 5: Guardians” and “Star Wars: Battlefront,” among other titles.

Fallout 4” has been in development at Bethesda for the past four years. Headed by Todd Howard, the studio’s star developer who also oversees the popular “The Elder Scrolls” franchise, the game starts before the nuclear annihilation of society – a first for the series – then flash forwards 200 years to show how the world has moved on. (Spoiler: It’s not pretty.)

The game’s predecessor, “Fallout 3,” shipped nearly 5 million copies on the Xbox 360 and PS3, and industry observers expect this installment to sell even more.

Fallout was certainly the main attraction, but Bethesda also featured a number of hotly anticipated games. (The company, despite its Hollywood connections, produces all of its own IP, eschewing licensing content – giving it a significantly higher margin on game sales.)

Doom” – the fourth version of the seminal action shooter – will hit shelves in the spring of 2016, with a renewed focus on the game’s signature gore. (The game’s antagonist dispatched demons with a variety of weapons, including a chainsaw, which sliced them in half vertically. He eventually met a grisly fate of his own as a demo ripped his arms off and beat him to death with them.)

Also looming in the future for the company is “Dishonored 2,” the sequel to 2012’s action-adventure game, which greatly exceeded Bethesda’s own expectations.

The publisher, however, declined to date the game, which will be available on next generation systems and PC, indicating it won’t be out until late 2016 or later.

Bethesda held its event in the home of the Oscars – the Dolby Theater.

“We aren’t here to hand out statues, but we are here to have a celebration of our own with blood and guts and things exploding,” said Pete Hines, VP of marketing and communications for Bethesda. ”I think we’re going to have a lot more fun than them.”

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