That secures its standing as the year’s best-selling PC game – and is letting analysts (who were a bit concerned with the early sales
numbers) breath a sigh of relief. By the end of the quarter, it’s quite
possible that “Starcraft II” may be the industry-at-large’s best selling game
year to date.
More encouraging for the company is the 3 million figure
still does not include any Korean sales information. “Starcraft II” is still in a
free-trial mode there. The first round of those trials are expected to begin
ending in September, which will almost certainly result in another big sales
“Starcraft II” sold 1 million copies in its first 24 hours of
availability – and hit 1.5 million within the first 48. The numbers would be
impressive for any game – but for a PC exclusive, they’re staggering.
It’s also the beginning of a string of big PC titles from
Activision-Blizzard. Later this year, “World of Warcraft: Cataclysm” will hit
shelves – the latest expansion to the juggernaut massively multiplayer online
franchise that has over 11.5 million subscribers paying a monthly fee to play.
And next year, presumably, Blizzard will release “Diablo 3,”
the latest installment in yet another fan favorite franchise – that could be an
even bigger breadwinner.