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Sony adapting ‘Colossus’ into movie

Popular PlayStation 2 title heads to bigscreen

Sony will adapt the popular PlayStation 2 title “Shadow of the Colossus” into a bigscreen actioner, with Justin Marks penning the screenplay and Kevin Misher in negotiations to produce.

“Colossus,” which bowed exclusively on the PlayStation 2 in 2005, revolves around a man named Wander who must travel across a cursed wasteland and defeat 16 creatures, known as the colossi, in order to restore the life of a girl.

Project, which proved a big seller for PlayStation and was produced internally by Sony Computer Entertainment, will build upon the vidgame’s fantasy setting of a solitary world with few characters other than the 16 enemies.

“Colossus” is the latest high-profile project for Marks, who is writing the redo of “20,000 Leagues Under the Sea: Captain Nemo” at Disney, with McG attached to direct. He recently landed “Suicide Squad,” based on the DC Comics book, at Warner Bros., for which he’s also written “Green Arrow: Escape From Supermax,” also based on the DC character, and “He-Man and the Masters of the Universe.”

He’s also adapted “Hack/Slash” for Relativity, based on the Devil’s Due comicbook, and the ’80s TV toon “Voltron: Defender of the Universe,” for Mark Gordon Prods.

Misher will produce through his Misher Films shingle.

His pic “Fighting” bows this month through Rogue, and “Public Enemies” goes out this summer through Universal. Misher has a number of projects in development at Paramount, including the romantic comedy “Swingles” and “One Free Murder,” which Marks wrote based on an idea by Nicholas Pileggi.

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