Director discusses digital impact on filmmaking

Variety asked helmer Sam Raimi how the filmmaking process has changed since the introduction of CGI and digital tools:

It used to be that I would direct a film and then there was editing. Now the two are so overlapping and blurred processes that editing can start before the first frame of film is even shot and the directing doesn’t seem to end on that last day when we call wrap. The very next morning, I’ll find myself in a screening room with the team at SPI, asking for a little different emotional response from a face that Spencer Cook is animating.

It’s a blessing and a curse. No director is ever done with their film. Now the director has the necessity and opportunity to keep directing the film, not just for the shooting period of three months, but on a longer picture, maybe for an entire year or on a ‘Spider-Man’ film for 2½ frickin’ years straight. And it’s hard. It’s exhausting. You can keep redirecting this shot forever. It’s an opportunity to work yourself to death.

(The SPI team) will say it probably wouldn’t pay to go back and do this thing you’re thinking of because we only have these resources and this amount of time, and the best thing we can do is apply these resources elsewhere. Scott Stokdyk is a very good guy to know which shots need your attention and which shots don’t.

As told to David S. Cohen

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