Game to be based on Christensen starrer
Brash Entertainment, the young vidgame publisher focused on Hollywood licenses, will make Fox’s upcoming “Jumper” its second release.
Sci-fi actioner, which stars Hayden Christensen, Rachel Bilson, Jamie Bell and Samuel L. Jackson and is directed by Doug Liman, is Brash’s first title aimed at the core gamer aud of young males. Publisher’s first game will be an adaptation of “Alvin and the Chipmunks,” coming in December.
Game also marks the second consecutive collaboration between Brash and Fox, which has been actively partnering with the new publisher. In addition to those two games, Brash is known to have several other games based on Fox properties in the works, including an adaptation of 2008 toon “Space Chimps.”
While several other studios, including Lionsgate, Universal and Warner Bros., have games in the works with Brash, execs at a few studios have indicated they are taking a “wait and see” approach before turning over their properties to a thus far unproven publisher. Brash isn’t commenting on any upcoming games, except that an adaptation of “Saw” is in the works. In addition, it’s known that Brash will be making a new videogame version of “300.”
Given its futuristic setting, chase elements and the focus on teleportation powers, Brash execs said “Jumper” was a natural to turn into a vidgame.
“From the very first script read, we knew this had to be made into a game,” said Brash prexy Nicholas Longano. “The teleportation elements make for some very compelling gameplay.”
Game will follow Jamie Bell’s character, a supporting role in the film, as he tries to avenge the death of his parents.
Brash has secured likeness rights to Bell, Christensen and Jackson, though deals aren’t done for any voice work.
Collision Studios is developing the game for Playstation 2 and Wii, while RedTribe is making a version for Xbox 360. Brash plans to release the game in February day and date with the film.
Co-founded earlier this year by Legendary Pictures topper Thomas Tull, Brash has raised $400 million to make videogames based on movie, TV and music licenses.