'Game god's' latest offering is 'Alice'
Dimension Films has inked a first-look and overall pact with vidgame impresario American McGee, the creator of popular bloody shoot-’em-up franchises “Doom” and “Quake.”
“We are very excited to be working with American McGee,” said Dimension co-chairman Bob Weinstein. “We believe that he’s incredibly talented and are thrilled that he is crossing over into feature development with us.”
At id Software, McGee created the “Doom” and “Quake” franchises, including “Doom II,” “Final Doom,” “Ultimate Doom,” “Quake II” and “Quake III.”
He later moved to powerhouse game developer Electronic Arts, where he was named one of the 10 future “game gods” in the 2000 annual edition of PC Gamer.
McGee’s latest game, “Alice,” was released by Electronic Arts in December. Dimension obtained feature rights to the game, which will be produced via Dimension-based Collision Entertainment, run by Scott Faye and Paul Rosenberg.
“Alice” is a gory Gothic version of Lewis Carroll’s “Alice in Wonderland.” Wes Craven is attached to direct; he also will produce along with partner Marianne Maddalena. John August (“Charlie’s Angels”) recently was hired to pen a treatment for the pic.
At Dimension, the pact with McGee will be overseen by senior veep of development and production Michael Zoumas and director of development Ken Park.
Collision will produce all of McGee’s projects that are brought to Dimension.
Dimension senior exec veep Michael Helfant negotiated the pact on the studio’s behalf.